We ♥ Katamari is a video game developed and published by Namco for the PlayStation 2. It was released in Japan on July 6, 2005, in North America on September 20, 2005, and in Europe on February 2, 2006. It is the sequel to the previous year’s sleeper hit, Katamari Damacy. This is the last game in the series that had involvement with the series creator Keita Takahashi.
Cartridge Club Intro/Outro Music
P2(Mark) gives a quick overview of We Love Katamari and panel discusses their memories of the game and first impressions.
Publisher: NamcoDirector: Keita TakahashiPlatform(s): PlayStation 2Release Date: NA: September 20, 2005EU: February 2, 2006AU: February 6, 2006Genre: What the fuck!?!?!Discuss story of the game:
We Love Katamari tells two stories: a self-referential story of how the King of All Cosmos is reacting to the unexpected success of Katamari Damacy, and an origin story of how the King of All Cosmos became the King of All Cosmos, met his wife, and had his son.
Discuss gameplay mechanics: 33:35
Scale changes very coolEasy to pick up and playLevels not difficultForcing replay of stages to extend gameplay isn’t good designFavourite tracksDiscuss graphics: 1:11:59
Scale is impressiveLasting Impressions, overall rating and final thoughts. Did this make you want to play it again and if not, what would need to be changed? Would you suggest it to friends?
3 Word Review #CC3WR from Twitter first followed by panel
Outro (thank panel and plug)
Announce the game for next month (Dark Cloud)