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This post relates an idea which appeared in written and video form in 2013, as an expression of earlier and less specific ideas. Genre is Rule 0 is a set of posts which have proven to be of more use and be more relevant to my RPG conversations than almost anything else. As such, I think it is a good idea to include in the introductory posts of this podcast. Also, taking a cue from Ron Edwards, I reclaim some preferred jargon from the discard pile and reconnect this functional piece of theory with an ambiguous but possibly helpful term: idiom. I still feel that it will confuse some, but it will help others, and that is ultimately what matters to me.
This is the second of five introductory episodes. On a notion put forward in 2011 on the written blog, this episode examines both the post and the idea of character poisoning. This is a look at a potential source of dissatisfaction in play, rooted in unintentional conflict between system, setting, fellow players, and/or the character concept~
In this first of five introductory episodes to this podcast, 2010 meets 2020 as an early but somewhat important post from the written blog is shared with commentary. The post deals generally with culture of play and the difference between rules and procedure, while going into specifics on an effect of going against a necessary order of operations in play, and an influence on our imagination~
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