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We’ve talked an enormous amount about walking in games this year. A lot of games have been frantically criticized for how they handle walking, like The Order: 1886 or Beyond Eyes, but really this award is sort’ve a Gone Home-spirit award, or best walking simulator category. We’re talking about osmosis of plot through movement. Enjoy!
Walking as Device Award nominees
Cradle
Everybody's Gone to the Rapture (winner)
SOMA
Sunset
The Beginner's Guide
Thanks for listening! Don't forget to check out the 'canon' page.
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A bit more boilerplate as far as categories go, but we wanted to talk about the year’s great comedies. And no, *we* can't win the award. Enjoy our discussion!
Best Comedy Award
Plug & Play
Quiplash
Tales from the Borderlands (winner)
Undertale
Westerado: Double Barrelled
Thanks for listening! Don't forget to check out the 'canon' page.
Mechanics as metaphor is the concept that a game’s literal gameplay systems can help explore or emphasize a theme or story beat in a game. Enjoy the podcast!
Mechanics as Metaphor Award nominees
Bloodborne
Helldivers
Plug & Play (winner)
Stick Shift
Sunset
Thanks for listening! Don't forget to check out the 'canon' page.
Please consider donating to Castle Couch. All of our content is handmade with real love — we couldn't do it without you.
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