The Clockwork Game Design Podcast

CGD Episode 26: Auro, and my change in philosophy


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This episode is undoubtedly my most vulnerable episode, wherein I talk about the failure of Auro, a game that I believe in strongly and which I worked on for six years. I talk about the process and the struggle of dealing with that and how it has re-shaped my way of looking at art. It’s … Continue reading "CGD Episode 26: Auro, and my change in philosophy"
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The Clockwork Game Design PodcastBy The Clockwork Game Design Podcast

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