The Clockwork Game Design Podcast

CGD Podcast Ep. 33 – Flow, Formalism, and the Depth/Accessibility Trade-off


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First of all, I’m not really a formalist, and I explain why in the episode. Also: why I’m not sure anyone really “is a formalist”. I talk about the “flow” concept that you’ve read about in almost every game design article and you ever read that wasn’t written by me. I also address a number … CGD Podcast Ep. 33 – Flow, Formalism, and the Depth/Accessibility Trade-off Read More »
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The Clockwork Game Design PodcastBy The Clockwork Game Design Podcast

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