The Clockwork Game Design Podcast

CGD Podcast Episode 46 – Against Management (and Decisions?)


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Hey everyone! Welcome to Episode 46 of the podcast. This episode talks about what it means when a game uses “management” as its basic functionality. It also talks about “decisions” and whether those are really what we’re after in strategy game design. I also propose a new vision of what it could be like for … CGD Podcast Episode 46 – Against Management (and Decisions?) Read More »
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The Clockwork Game Design PodcastBy The Clockwork Game Design Podcast

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