The Clockwork Game Design Podcast

CGD Podcast Episode #70: Actor removal, and thoughts on score systems


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“Points quantify something which should remain in the realm of qualitative measurement.” This is the most succinct way that I know to express my problem, not so much with “score systems” per se as described in Ella Hoeppner’s recent blog post – which also spurred a bunch of conversations on my (now daily!) Twitch stream […]
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The Clockwork Game Design PodcastBy The Clockwork Game Design Podcast

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