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Kyle talks with Cole Wehrle, acclaimed boardgame designer behind the smash hit Root, as well as much-acclaimed designs Oath, Arcs, Pax Pamir, and John Company. They discuss Cole's approach to design and balance in his games and how he wrangles all the necessary data required to make it all possible.
By Kyle Kukshtel5
44 ratings
Kyle talks with Cole Wehrle, acclaimed boardgame designer behind the smash hit Root, as well as much-acclaimed designs Oath, Arcs, Pax Pamir, and John Company. They discuss Cole's approach to design and balance in his games and how he wrangles all the necessary data required to make it all possible.

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