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Zechs regains consciousness following his intense battles with Malar and Enich, slipping into a vivid dream that revisits the night of his childhood sacrifice. This time, the memory is clearer: he remembers around two dozen other young tabaxi present and a once-unidentifiable cloaked figure now unmistakably revealed to be The Constable. With yellow eyes, pale skin, silver-gray hair, and dragon-like scales on his face, The Constable addresses Zechs as "Quill," claiming his actions stem not from malice but destiny. He tells Quill he holds the power to be either salvation or punishment and reassures him that he’s done nothing wrong. When a younger Quill asks why he’s punishing people, The Constable cryptically explains that they were judged and found wanting. The dream ends as the figure activates a pocket watch, light flooding the scene—just as Zechs jolts awake.Waking in his childhood room, Zechs takes a moment to ground himself, checking for any lingering traces of Malar and mentally updating Duo. He’s physically weakened but relieved. After a moment of quiet reflection and guilt over releasing an aspect of Malar, he joins the others and catches up on what transpired during his unconscious state. The group updates him on events, including running into Little G’s and naming Turk “The Turk,” and confirms he’s only been out for a day. Zechs is surprised to find Iqra still present, and his mother welcomes him back with a powerful embrace. Iqra shares her gathered intel before departing, prompting the party to shift focus toward their next steps.Zechs requests that Greyleaf help him recall what little he can about the other missing children and inform the proper parties as the group decides their next destination: Iwi, as Galahad needs time to prepare to confront his father, the titan, and Antonius in Granzia. They plan to relieve Three Edge—the tabaxi previously visited by “Mr. Scotch” and “Mr. Bonnet”—but first need to speak with Mr. Brave. After learning quite a deal from Mr. Brave about Three Edge, the party leaves coins with a barkeep to keep his cup full and heads to Nymora’s gated Farwell Grove. With some gold and light persuasion, the guards inform them where to find their new, unexpected benefactor and promise to look the other way. After sharing a laugh about a brothel incident, the group sets off, eyes on the prize, building their strategy for what promises to be a significant score.There's so much happening, and that's where we pick up…Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music is written and performed by The Floating Lighthouse
Mixed by Thomas Lapierre III
Check out the show at themedusascascade.com
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Zechs regains consciousness following his intense battles with Malar and Enich, slipping into a vivid dream that revisits the night of his childhood sacrifice. This time, the memory is clearer: he remembers around two dozen other young tabaxi present and a once-unidentifiable cloaked figure now unmistakably revealed to be The Constable. With yellow eyes, pale skin, silver-gray hair, and dragon-like scales on his face, The Constable addresses Zechs as "Quill," claiming his actions stem not from malice but destiny. He tells Quill he holds the power to be either salvation or punishment and reassures him that he’s done nothing wrong. When a younger Quill asks why he’s punishing people, The Constable cryptically explains that they were judged and found wanting. The dream ends as the figure activates a pocket watch, light flooding the scene—just as Zechs jolts awake.Waking in his childhood room, Zechs takes a moment to ground himself, checking for any lingering traces of Malar and mentally updating Duo. He’s physically weakened but relieved. After a moment of quiet reflection and guilt over releasing an aspect of Malar, he joins the others and catches up on what transpired during his unconscious state. The group updates him on events, including running into Little G’s and naming Turk “The Turk,” and confirms he’s only been out for a day. Zechs is surprised to find Iqra still present, and his mother welcomes him back with a powerful embrace. Iqra shares her gathered intel before departing, prompting the party to shift focus toward their next steps.Zechs requests that Greyleaf help him recall what little he can about the other missing children and inform the proper parties as the group decides their next destination: Iwi, as Galahad needs time to prepare to confront his father, the titan, and Antonius in Granzia. They plan to relieve Three Edge—the tabaxi previously visited by “Mr. Scotch” and “Mr. Bonnet”—but first need to speak with Mr. Brave. After learning quite a deal from Mr. Brave about Three Edge, the party leaves coins with a barkeep to keep his cup full and heads to Nymora’s gated Farwell Grove. With some gold and light persuasion, the guards inform them where to find their new, unexpected benefactor and promise to look the other way. After sharing a laugh about a brothel incident, the group sets off, eyes on the prize, building their strategy for what promises to be a significant score.There's so much happening, and that's where we pick up…Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music is written and performed by The Floating Lighthouse
Mixed by Thomas Lapierre III
Check out the show at themedusascascade.com