The Medusa's Cascade

Collateral Damage - C1E182 Explosive Results pt 2


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Shanks brings the house down, and in a way, sets the stage for this next fight to take place. As he scales down while avoiding debris, he also takes note that he didn't kill his intended target, but at the very least, he's immobilized from what he can tell. Keeping communication going with Zechs, trying his best to maintain a line of sight, and scaling down the rugged terrain is taking every bit of mental energy from our demolition elf. 


Meanwhile, the party faces off against an iron golem, multiple Chasme, scavengers, and has Armenites incoming. While they aren't taking heavy damage by any means, they are already feeling the fatigue, mental drain, and dwindling resources as they face off against another seemingly endless wave of enemies. The once quiet streets of Ors Themar now grow louder with the clanging of metal, buzzing of chasime, hoofs in the distance nearing closer, and spells being shot off from the spell casters. It's still too early to call a winner; there's a lot of fight left to have, and so much of the city still to explore.


There's so much happening, and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!


Theme Music is written and performed by ⁠Efflorescence⁠


Mixed by Thomas Lapierre III


Check out the show at themedusascascade.com

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The Medusa's CascadeBy The Medusa’s Cascade

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