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You've just been thrown in jail, locked up inside a massive prison complex in the Netherlands. Along with 125 other prisoners, you must scheme, bribe, blackmail, commit mayhem, and find your way out.
This is Prison Escape, an immersive experience structured as a cinematic escape from prison. In 2025, Prison Escape ran 280 shows with an average player count of 125 participants. Approximately 22 of those shows were available in English.
Prison Escape creator Rik Stapelbroek joins us on REPOD to talk about this remarkable experience. There are many paths through to the end, including sweet talking the guards, perhaps poisoning a few, or maybe you work together with other prisoners to start a riot. Rik walks us through some of the logistics of how they create different opportunities for each type of player to succeed.
Rik has designed many types of interactions, from social manipulation style puzzles, to fact gathering missions so a player can contribute to a shared escape route map. He is also expanding their offerings online so more people can experience Prison Escape. This is an absolutely bonkers game, in the best way possible. If you're a fan of larps, or large scale open world play, this episode is a must-listen.
Full Show Notes
We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
Love escape rooms as much as we do? At Room Escape Artist, we’ve been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events.
By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected.
Access exclusive Patreon content such as:
Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.
If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what’s game night without making new friends? We bring on different guests for the different episodes.
Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you’ll take a listen and play along with us at PG’s Playhouse.
Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026.
RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht
By David Spira & Peih-Gee Law5
118118 ratings
You've just been thrown in jail, locked up inside a massive prison complex in the Netherlands. Along with 125 other prisoners, you must scheme, bribe, blackmail, commit mayhem, and find your way out.
This is Prison Escape, an immersive experience structured as a cinematic escape from prison. In 2025, Prison Escape ran 280 shows with an average player count of 125 participants. Approximately 22 of those shows were available in English.
Prison Escape creator Rik Stapelbroek joins us on REPOD to talk about this remarkable experience. There are many paths through to the end, including sweet talking the guards, perhaps poisoning a few, or maybe you work together with other prisoners to start a riot. Rik walks us through some of the logistics of how they create different opportunities for each type of player to succeed.
Rik has designed many types of interactions, from social manipulation style puzzles, to fact gathering missions so a player can contribute to a shared escape route map. He is also expanding their offerings online so more people can experience Prison Escape. This is an absolutely bonkers game, in the best way possible. If you're a fan of larps, or large scale open world play, this episode is a must-listen.
Full Show Notes
We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
Love escape rooms as much as we do? At Room Escape Artist, we’ve been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events.
By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected.
Access exclusive Patreon content such as:
Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.
If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what’s game night without making new friends? We bring on different guests for the different episodes.
Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you’ll take a listen and play along with us at PG’s Playhouse.
Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026.
RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht

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