CoRecursive: Coding Stories

Tech Talk: Compiling to Bytecode with Thorsten Ball

09.01.2019 - By Adam Gordon Bell - Software DeveloperPlay

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Tech Talks are in-depth technical discussions. What do compilers do? What is the runtime of a language? What does it mean to compile something down to bytecode and what executes the byte code. Throsten Ball Answers these questions in this interview with Adam. "A virtual machine is a computer built-in software, a CPU built-in software" "Compilers can be slow. You know, I grew up running Linux and I had Gentoo running, so I basically let my computer run for the whole night to compile my window manager. So I do know how slow compilers can be and the reason they're slow is because you're paying the upfront costs that an interpreter pays at runtime. You're paying a little bit more because you're doing additional optimizations. You're shifting the cost to a point in time where you're happy to pay it." Writing a compiler in GO GCC Codebase Mirror LLVM Codebase TCC Compiler C in 4 functions 8CC - small self hosting compiler https://corecursive.com/037-thorsten-ball-compilers/  

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