Constant Variables

Constant Variables

By The Jed Mahonis GroupBusinessTechnology
Download on the App Store

Constant Variables episodes

  • 3: Revenue Models for Mobile Apps

    Tim and Rob discuss the pros and cons of 5 popular revenue models for mobile apps.

    In this episode, you will learn:

    • The true cost of a "free" app
    • The reason why the traditional "paid" app model doesn't work well for mobile apps
    • Why "freemium" apps are the most popular source of revenue
    • "Paymium" is actually a word, but not a popular revenue model
    • The complexities of starting a "SaaS" product

    This episode is brought to you by The Jed Mahonis Group, who builds mobile software solutions for the on-demand economy. Learn more at http://jmg.mn.

    Recorded October 26, 2017
    Edited by Jordan Daoust

    Show Notes: Free Apps:
    • Target
    • Amazon
    • Great Clips
    • Facebook
    • Twitter
    Paid Apps:
    • Half Staff App
    Freemium Apps:
    • Candy Crush
    • Angry Birds
    • Overcast
    • mncraft.beer
    Paymium Apps:
    • djay Pro
    SaaS Apps:
    • Kwikly
    • Uber
    23 min
  • 2: 10 Technologies To Watch Out For In 2018

    Tim and Rob discuss how 10 mobile-related technologies will evolve in the year 2018.

    In this episode, you will learn:

    • How artificial intelligence isn't exactly Skynet
    • What on-demand apps will deliver to our doors
    • Why 2018 may be the year our parents start using the Internet of Things
    • When you will be able to buy your own self-driving car
    • How your health will be improved by wearing your Fitbit or Apple Watch.

    This episode is brought to you by The Jed Mahonis Group, who builds mobile software solutions for the on-demand economy. Learn more at http://jmg.mn.

    Recorded November 30, 2017
    Edited by Jordan Daoust

    Show Notes:
    • This Robot Is Cranking Out Crazy New Scripts for 'Friends'
    • XKCD's thoughts on computer vision from 2014
    • Kwikly, an on-demand dental staffing agency
    • Levels of driving automation - Wikipedia
    • DARPA Grand Challenge - Wikipedia
    • Burger King has launched its own cryptocurrency in Russia called ‘WhopperCoin’
    • What is blockchain technology?
    38 min
  • 1: How Long Does It Take to Build an On-Demand App?

    Tim and Rob take a shot at answering the oldest question in software development: how long does it take to get an app shipped from scratch?

    In this episode, you'll learn:

    • What exactly is an "on-demand app"?
    • The actual time in months that it takes on average to build an on-demand app (spoiler: it's anywhere from 3 to 6 months)
    • Steps you can take to speed up a development project before it even begins
    • What to do if your project stalls in the middle of development
    • Tips for getting your app into the App Store faster

    This episode is brought to you by The Jed Mahonis Group, who builds mobile software solutions for the on-demand economy. Learn more at http://jmg.mn.

    Recorded October 19, 2017
    Edited by Jordan Daoust

    31 min

About Constant Variables

From the publisher's feed

Constant Variables takes a behind-the-scenes look at what it takes to build and grow digital products. Focused on helping non-technical people become more comfortable with the nerdy jargon related to mobile software development, we break down technical topics to make them less complex and more accessible, because as Steve Jobs said, "Everything around you that you call life was made up by people that were no smarter than you and you can change it, you can influence it, you can build your own things that other people can use."