Controlled Fire - Mantic Firefight Podcast

Controlled Fire - Mantic Firefight Podcast

By Controlled FireLeisureGamesHobbies
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Controlled Fire - Mantic Firefight Podcast episodes

  • CF10 Forge Father Faction Review - 02/25

    Before humanity had even left their homeworld, the Star Realm of the Forge Fathers was already an expansive galactic power. How do these doughty, dour and downright difficult-to-damage aliens play in Firefight? Join Mike, Sam and Luke as they explore the fire and steel of the Forge Fathers. The Star Realm Endures!

    CF10 Stake Your Claim

    CF10 Shift This!

    CF10 Stop! Hammer Time

    1 hr 59 min
  • CF09 Gotchas, Quirks and Oft-Overlooked Rules - 01/25

    How many Orders can a Unit technically receive in an Activation? Is it easier to trap a retreating unit with terrain or a flanking unit? What's the quickest way to lose the Bodyguard scenario? Luke, Mike and Sam unpack and unpick some of the situations that cause rulebooks to come out, or "gotchas" that can catch newer players unawares. Jump in, and never be caught unawares by odd quirks again!

    45 min
  • CF08 Turn 0: The Most Important Turn! - 12/24

    What is Turn 0? Turn 0 is the most important turn of the game! Join Sam, Mike and Luke as they unpack all of the critical decisions that happen between list-building and activating the first unit. Turn 0 is where you set yourself up for glorious victory or ignominious defeat!

    48 min
  • CF07 Which Firefight Faction Should I Play? - 11/24

    "Which Firefight Faction should I play?" is the eternal question, both for new players coming into the game or hardened veterans deciding on their next army. Mike, Luke and Sam break down each of the nine current Factions in Firefight, discussing their playstyles, strengths and weaknesses, and advice for starting a new army.

    1 hr
  • CF06 Mazon Labs Faction Review - 10/24

    They said that it couldn't be done! They called us mad! But it's here! The Mazon Labs Faction Review is alive! IT'S ALIVE!!!

    Follow the links below to explore the lists featured in the episode. Feel free to Like or Copy if they provide inspiration for your own games!

    CF6 We're Not Here To Park Spiders

    CF6 Tactical Nightmare

    CF6 Perfection is so Passé

    1 hr 48 min
  • CF04 Building A Strike Force - 08/24

    "So, what do you think of my army list?" Join Sam, Mike and Luke for an exploration of list-building, looking at strategies, considerations and approaches for assembling a successful Strike Force in Firefight.

    57 min
  • CF03 Marauder Faction Review - 07/24

    When you've got a job that's needs doing and only the best will do: Go mean, go green! The Marauders employ extreme violence at a reasonable price - something that makes any corporate accountant happy. Luke, Sam and Mike break down how to play the galaxy's best mercenaries in Firefight.

    Follow the links below to explore the lists featured in the episode. Feel free to Like or Copy if they provide inspiration for your own games!

    CF3 Full Metal Racket!

    CF3 Pin-up Boyz

    CF3 Black Tie

    1 hr 50 min
  • CF01 Command Protocols - 05/24

    The inaugural episode of Controlled Fire - your monthly musings on all things Firefight from Mantic Games. This episode we meet the Controlled Fire team and unpack all the changes to the game that have arisen from the introduction of Command Protocols.

    57 min

About Controlled Fire - Mantic Firefight Podcast

From the publisher's feed

Join Sam, Mike and Luke for monthly musings on Mantic Game’s Firefight: the best alternative Sci-fi Tabletop Wargame to Warhammer 40K.

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