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Today the topic is getting ready for a convention from the perspective of someone playing games, publishing games, and designing games. How do you get your design in front of publishers? How do you get buzz going for a booth? What are the booth-goer "use cases"? How do you make the most of your convention? We tackles these questions and more.
Video/YouTube Version: https://youtu.be/fD5lhcPeluM
By Richard New, Brian Henk, Jeremy Commandeur4.7
3333 ratings
Today the topic is getting ready for a convention from the perspective of someone playing games, publishing games, and designing games. How do you get your design in front of publishers? How do you get buzz going for a booth? What are the booth-goer "use cases"? How do you make the most of your convention? We tackles these questions and more.
Video/YouTube Version: https://youtu.be/fD5lhcPeluM