Crater Corner

Crater Corner

By The Game CraterLeisureVideo Games
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Crater Corner episodes

  • Interview with Marina Sciberras (Sarawak, We'll always have Paris)

    This week on the Crater Corner podcast, the boys catch up with Marina Sciberras, the developer behind Sarawak and the upcoming We'll always have Paris. Marina talks to us about her exciting life before video games and her ambitions for the future.

    We ran into a few audio issues with Marina's audio, so we would like to apologise for the extra effects on her voice.

    46 min
  • Interview With Olivia Dunlap (To The Rescue)

    This week on the Crater Corner podcast, the boys catch up with Olivia Dunlap, an indie developer working on the hit dog rescue game, To The Rescue. Olivia has previously worked on plenty of game jams, before starting her own video game studio, Little Rock Games.

    42 min
  • Interview with Michael Pearce (Misc. A Tiny Tale, Jurassic Explorer)

    This week on the Crater Corner podcast, the boys catch up with Michael Pearce, a Western Australian indie developer working on Misc. A Tiny Tale. Michael previously worked on the Jurassic World passion project, Jurassic Explorer, before starting his own video game studio, Tinyware Games. He has also competed in a game jam and really loves PangYa!


    57 min
  • The E3 Recap - Was it Good?

    This week on the Crater Corner podcast, the boys chat about all the announcements from last week's E3 2021. Nintendo, Ubisoft, Xbox and Bethesda, and Square Enix all featured, and Tom promised to be more positive. You can let us know what you think by using the Twitter hashtag #Cratercorner

    1 hr 19 min
  • E3 2021 Schedule and Tom's Negative Predictions

    This week on the Crater Corner podcast, the boys chat about the E3 2021 schedule and try and predict a few of the games that will be featured. In typical British fashion, Tom is a little pessimistic. However, there is one game that he can't hide his excitement for!

    1 hr 8 min
  • Interview With Tom Hardwidge (Lucy Dreaming, Kickstarter)

    This week on the Crater Corner podcast, the boys chat with Tom Hardwidge, a creative designer turned indie success. Tom has previously worked on projects all across the UK before entering the world of video games. His inspiration is drawn from old school point and click games, and he recently had an unbelievably successful Kickstarter campaign with Lucy Dreaming.

    1 hr 28 min
  • Interview with Nathan "Jitspoe" Wulf (Far Cry 4, Lawbreakers)

    This week on the Crater Corner podcast, the boys decide to change it up and sit down with the veteran triple-A dev turned indie, Nathan "Jitspoe" Wulf. Nathan previously worked for Red Storm Entertainment (Ghost Recon Future Soldier, Far Cry 3 and Far Cry 4), and Boss Key (Lawbreakers and Radical Heights) before deciding to leave it all behind and join the indie game scene. We were fortunate to talk to him about his past experiences at triple-A studios and his upcoming projects.

    1 hr 17 min

About Crater Corner

From the publisher's feed

The Crater Corner is a video game podcast by The Game Crater covering various topics across gaming culture.