
Sign up to save your podcasts
Or


Baldy processes The Call. Sacha gets Doughnuts. Dr Trencherman answers the phone at an inopportune time. Yaroslav contemplates a difficult option.
To Support the show, tweet your favorite episode! Or head to critsquad.com/merch to pick up a poster, mug, or just toss some change in the tip jar!
If you'd like to sponsor an episode with a message for the Crit Squad audience, hit us up at CritSqad.com/contact and we'll get you all the details!
The squad reaps the financial rewards of their latest job. Yaro and Trencherman become close. Baldy makes a tough call.
If you'd like to support Crit Squad, tell your friends! Tweet using the #CritSquadCast hashtag, or pick up a piece of sweet Crit Squad swag at critsquad.com/merch!
In this extra bonus episode, we've got 14 Milligrams Himself — Chris (Sacha, Sound Designer) sits down with Johnnydeez to talk about his experience learning to play RPGs on mic, how he schedules his side projects, what makes a good story, and what he does when he's not recording Crit Squad! Plus, we have a cool announcement!
Head to johnkdevries.com to read about what the DeVriesotron is doing with his life, and follow @johnkdevries on instagram to see his awesome pictures of nature and other things!
Want a poster? A mug? Or just to look at the fraggin sweet Year Two artwork by JUANCHOo? Head to Critsquad.com and we'll get you sorted!
The Squad continues their run against Aztechnology. Yaroslav stretches his acting muscle (he only has one, and it's a little underdeveloped). Baldy takes a leap of faith.
SPONSORS! ——— Yes, we have those now! To learn more about our Sponsor for this episode, visit Shadowhaven.info and consider the fun you aren't currently having if you're not a member of ShadowHaven's living Shadowrun community!
If you would like to sponsor an episode of the show yourself, to share a project, product, or paydata you think would impact the Crit Squad audience in a positive way, visit CritSquad.com/contact and let us know what you have in mind!
The Squad heads out on their third major run. Trencherman Proves his worth. Sacha stretches his acting muscles. Baldy beats the shit out of Milligram.
Also: There's a shopping montage!
The Squad deals with Sacha's predicament. Yaroslav plays a killer game of COD: Amazonia, and the group plans their next move against Aztechnology.
The squad accepted their first Stateside run with no money, no permits, and duct-taped credentials. Can they succeed? Sacha tries to talk his way out of a bad situation.
Sacha calls in a dangerous favor, and the Squad gets their next…job. They'll have to remember not to think of them as assignments. They find their new home away from home. (Don't touch the books.)
The Squad arrives in New Jersey after an interminable ride in a shipping container. Yaroslav gets in touch with an old friend, and Baldy receives a mysterious voice message…
Artery introduces the squad to a new and dangerous ally. The squad finds a way out of London. A friend is left behind.
From the publisher's feed