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By CryMor Gaming
5
11 ratings
The podcast currently has 43 episodes available.
People come back to Destiny. They always have. They want to see what’s new and somewhere deep down that they don’t talk about very often, they like the game. They think it’s fun. They just want more of it.
Written, Edited, & Narrated by Brax
#Saving #Destiny2
🔽 CRYMOR 🔽
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We decided it was time to try out some story driven games. Specifically, short, emotional games. Games that “Make You Cry” or make you feel something. It seems that in order for a game to be considered ‘well written,’ it has to in some way attempt to be sad--usually by killing off a supporting character. This is rarely earned, however.
Written, Edited, & Narrated by Moriarty
#emotional #videogames
🔽 CRYMOR 🔽
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Zombies are scary. Or at least they should be. When was the last time you played a zombie game? Here’s a better question, when was the last time you played a zombie game and even realized it was about zombies? I would bet that you’ve played a game that focused on zombies, and the zombies didn’t even enter into your mind as a part of the game itself.
Written, Edited, & Narrated by Moriarty.
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The late 90s set the foundation for modern gaming soundtracks. A few video game soundtrack superstars like Nobuo Uematsu had already made a name for themselves before the 1990s, but fans of video game music still represented a small sub-culture. Music was slowly transitioning from 8 bit to 16 or 24 bit but the days of chiptune were slowly fading away.
Written, Edited, & Narrated by Brax
#gameaudio #vgm
🔽 CRYMOR 🔽
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eSports is the new promised land. “Professional Gamer” is a job title that commands respect and awe. Of course, it wasn’t always that way, and there’s one guy who really helped kickstart it. You’ve probably seen his brand in Best Buy or Micro Center without even realizing it was a person, but there’s a gamer behind that brand name.
Written, Edited, & Narrated by Moriarty
#Fatal1ty #esports
🔽 CRYMOR 🔽
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During the golden age of video game arcades, chip-tune, or 8-bit music, became a staple of gaming culture. The peak of chip-tune took place in the 1980s, with people around the world humming their favorite video game tunes in their heads as they forked over all of their change to play at their favorite arcades. Before the days of orchestral soundtracks and AAA budgets, 8-bit was king.
Written, Edited, & Narrated by Brax
Credits:
Azureflux - https://www.youtube.com/channel/UC5VaTzyoIN58QnN7IchIfqQ
http://freemusicarchive.org/music/Azureflux/
Komiku- http://freemusicarchive.org/music/Komiku/
#chiptune #gamemusic
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Single Player titles might be the ones that generate the most hype, but they certainly don't generate the most dollars. The industry is shifting to Games as a Service, instead of just games. The “Shared World” mentality, which I personally call Bring Your Own Fun.
Written, Edited & Narrated by Moriarty
#singleplayer #videogames
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A big advantage that AAA studios have over the little guy is their ability to include really great music. Final Fantasy, The Elder Scrolls, Halo, and insert many other big budget titles here, all have incredibly memorable OSTs that have done as much for them as gameplay has. Gaming is immensely popular, more than it ever has been before, and many of the songs that we hear while playing are now embedded into popular culture more than we might realize.
Written, Edited & Narrated by Brax
#gamemusic #vgm
🔽 CRYMOR 🔽
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Getting banned from Steam is pretty rare, and when it happens there’s always a discussion about the marketplace itself, quality control methods, and the freedom of a developer to express themselves even in a manner that is openly repugnant.
Written, Edited & Narrated by Moriarty
#steam #banned
🔽 CRYMOR 🔽
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Digital downloads have become more popular over the last few years with things like steam and console marketplaces, but are replacing physical copies like discs and cartridges? Which is better and what can we expect in the future?
Written, Edited & Narrated by Brax
#digital #physical
🔽 CRYMOR 🔽
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See acast.com/privacy for privacy and opt-out information.
The podcast currently has 43 episodes available.