The adventuring party, following a plea for aid in a letter from the burgomaster of Barovia, began their journey through the misty and foreboding wilderness. They discussed the mysterious note and speculated about the evil affliction mentioned in it. Upon reaching the village of Barovia, the group noted the desolation and signs of recent attacks on the outskirts.
Upon arrival, they encountered villagers defending against an ongoing wolf attack. The group engaged in combat, using a mix of spells, melee, and ranged attacks, to fend off the wolves. During the battle, some characters sustained injuries, but teamwork and healing magic helped them persevere. The wolves, acting unusually coordinated, were eventually driven off.
In the village tavern, the party met Ismark, son of the late burgomaster, and his sister Ireena. Ismark revealed that nightly undead attacks have plagued the village since a failed expedition to the local castle. The siblings invited the group to dinner at their mansion to further discuss the village’s plight and seek aid.
The session concluded with the party preparing to assist with the village's defenses at the east gate, meeting a burly but well-meaning villager named Parriwimple, and gearing up with supplies from the local armory. The night ahead promises further danger, as the party braces for another undead assault.