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The party return to the mayor's office to inform of his demise. Discuss with Dolus their plans for the circus going forward as well as asking it to begin its travels towards Abberton.
On the journey they encounter a new type of enemy and have trouble attempting to enter the Erran tower.
Unfortunately , through technical issues my microphone failed to pick up any sound even though it waS working at the start. Sadly the recording is lost forever. I hope you will join us for ep15 on 1st Feb
The PCs complete their inspection of the hermitage and finally return to Abberton. The toll on them is significant. However, the show must go on...
The PCs continue to delve through the Hermitage after Zonk has to make a sad and lonely return to Absalom.
A continuation of our EC game. Much like a horror film, we learn the terrible lesson of never split the party!
The heroes continue their descent into the hermitage after a quick fall back to recoup. Unfortunately, a forgotten ally is left to a horrifying fate...
The descent into the hermitage continues and the realisation that things are far worse than they thought grows. This is an edit of previous release now without annoying 5 minutes of silence.
Delving into the Hermitage, the heroes begin to find dangers lurk at every turn.
Sadly, technical errors means the first 20 minutes of a combat is lost. The highlight from it was Zonk attempting to shove a barbarian off a cliff; it did not pan out.
The journey to the hermitage and its arrival were not friendly to say the least.
The Adventurers continue to investigate the Church and discover a few other sinister elements within. They also see what happens when they leave some of their newer staff unsupervised.
From the publisher's feed