Coffee, Code & Shaders: Real-Time Rendering Conversations

Custom Rendering Engine for Hades and Hades II


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Today, we’re talking about the presentation given by Devansh Maheshwari, a graphics programmer at Supergiant Games, during the 2024 Graphics Programming Conference. In it, he shares the team's achievements and challenges while developing and refining their rendering technology, and how building their own pipeline allowed them to reach their goal of creating unforgettable gaming experiences.


Watch full presentation:

https://www.youtube.com/watch?v=Vj9elQc0ix4


Original Copyright Free Music written, performed, and produced by TrackTribe

https://www.youtube.com/watch?v=HK9z2cR8nlM&list=PLFEJ2E5exsjrjRzhJdOYOmTlcYfK3Hz7_

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Coffee, Code & Shaders: Real-Time Rendering ConversationsBy Jacobo Ríos