Our cozy, Saturday morning show continues with a discussion of cyberpunk, but different from our usual cyberpunk. Instead of the dystopian future of R. Talsorian's Cyberpunk RED, hosts David, Ken, and Chris talk about Chris's homegrown, Cleveland-based, cyberpunk campaign which uses the Cities without Number rule set.
We explore the challenges of learning different systems within the cyberpunk genre and share techniques for learning a new system and setting. We also discuss the importance of designing sessions to road test new mechanics and balancing rules with fun.
Chapters
0:00 Intro: Cyberpunk, But Different
1:40 Meet "Cities Without Number"
4:20 Challenges of learning new RPG systems
7:00 Adapting personal experiences into game settings
10:30 Strategies for engaging with game mechanics
13:00 Community Q&A: Integrating hobbies into a dark persona
17:45 Closing thoughts and outro
https://youtu.be/5smOxStFztM
Show Notes
Introduction to the Episode
Main Topic: Exploring new tabletop RPG systems and integrating personal experiences into game settings.
Chris's Journey into Cities Without Number
Transition from familiar cyberpunk settings to OSR (Old School Revival/Renaissance).
Development of "Terminal City," inspired by Cleveland.
Utilizing random tables from 'Cities Without Number' to enhance game creativity.
Deep Dive into Learning New Systems
Discussion on adapting to different rule sets within known genres.
Strategies for mastering new systems:
Immersive playtesting
Collaborative learning with rule-savvy players
Integrating personal narratives and local elements into game worlds.
Challenges and Solutions in RPG Adaptations
Balancing rule complexity with game play fluidity.
Leveraging player strengths to complement game play dynamics.
Anecdotes from running various systems including Cyberpunk Red and Savage Worlds.
Community Engagement
Opening the floor to listeners for tips and experiences in adapting to new RPG systems.
Addressing listener questions on incorporating side hobbies into a "dark persona" with humor and creativity.
Closing Remarks
Recap of key insights on adapting to new RPG systems and creating rich, personalized game worlds.
Invitation for further discussion and listener engagement in future episodes.
Feedback
We love feedback! You post a comment below or connect with us using these channels:
Email
Discord
DiceCamp (Mastodon)
Twitch