
Sign up to save your podcasts
Or


Scott Rogers joins us during our special E3 series at the D3 Podcast bar in Los Angeles. Scott literally wrote the book on game design as the author of the # 1 Amazon bestseller, Level Up! The Guide to Great Video Game Design. He’s been a game designer and creative director on more than 50 AAA games for Disney, Sony, Capcom, Namco, and THQ. In addition to having more video game credits than you can shake a stick at (ever heard of a little game called God of War?), Scott has published his own tabletop games and spent time as a Disney Imagineer. Grab a beer and listen in as Scott walks us through his crazy career and talks all things design!
Post audio engineering and intermission music is provided by Jason Kyriakos. For your podcast or other audio / music needs, contact Jason at [email protected]
Jon Knoles joins us for our special E3 series at the D3 Podcast bar in Los Angeles. Ever wondered who the creative force is behind your favorite Star Wars games? With over 20 Star Wars games to his credit, there's a good chance Jon had a hand in it. He's still going strong as Design Director on the Forza franchise with Turn 10 Studios but he took a couple hours out of his busy E3 schedule to swing by and tell us some hilarious and amazing stories from his past. If you ever wanted to hear from one of the most experienced designers in the industry - here's your chance!
Post audio engineering and intermission music is provided by Jason Kyriakos. For your podcast or other audio / music needs, contact Jason at [email protected]
Matt Knoles, Marketing Director for 2K, joins us at the bar! Matt is responsible for driving the global brand and marketing strategy for games like Sid Meier’s Civilization, and XCOM, and so much more. You might have an idea for the perfect game, but do you have any idea what it takes to sell it? Matt does! He has 20+ year's experience working for companies like 2K, Crystal Dynamics, and Eidos to name a few. Best of all, he’s got some damn good game industry stories to tell!
Post audio engineering and intermission music is provided by Jason Kyriakos. For your podcast or other audio / music needs, contact Jason at [email protected]
Jo Burba joins us at the bar. Currently the Live Director of Elder Scrolls Online, he started in games in the mid-2000's. He's not only been on the development side of things, but has also spent time in community management. Ever wonder how online games stay online? Jo knows the ins and outs of how to keep an online game alive. Ever wonder what happens to all that feedback players give in the forums? Jo has read it all. He's worked at companies such as NCsoft, 2K, Vigil and Zenimax Online Studios.
Post audio engineering and intermission music is provided by Jason Kyriakos. For your podcast or other audio / music needs, contact Jason at [email protected]
Morgan Godat stops by the D3 bar! Morgan started his career as an artist in the late 90's before launching in to art and creative direction on games like The Sims and Eve Online. Most recently he was the Executive Director on the critically acclaimed VR game Sparc from CCP's Atlanta studio. Morgan has a unique and fascinating approach to the video game production process and he even did time as our host's roommate in Shanghai, China!
Dave Mianowski joins us at the bar! Dave works as a Developer Account Manager at Microsoft for XBox developers. He’s the front-line tech guy who solves a whole myriad of developers' problems with almost every big XBox game in development. A graduate of DigiPen Institute of Technology, a veteran of the indie game scene, and currently he’s a Chicago native who now makes his home in Seattle. Oh, and he used to be locked in a faraday cage.
Creative Director, Ben Jones takes us for a ride down the video game development rapids. Soaked in whiskey! Ben has been closely involved with franchises such as SOCOM, Medal of Honor, Battlefield, H1Z1, and more. From his beginnings with an Apple II to taking a break from AAA games and diving into the indie world, Ben shares with us his personal journey through game development.
Visit www.d3podcast.com
On our premiere episode, we sit at the bar and talk with Rich Lambert, Creative Director of Elder Scrolls Online. From starting off in QA to becoming the creative director for one of the largest massively multiplayer online role-playing games, Rich talks about how he got into the business and what he looks for when hiring those interested in getting into the industry today.
From the publisher's feed