Dan and Dragons

Dan and Dragons

By Dan and DragonsLeisureGames
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Dan and Dragons episodes

  • Chapter 1: Provisions of Grace

    Across the troubled land of Myrcathis, several strangers receive the same mysterious letter—sealed with the royal crest and signed by the steward of Sanctovar in the name of King Vaelor Myrcathis IV himself. Each is commanded to travel to the capital, Sanctovar, where they are promised their Provisions of Grace: a rare gift said to feed your household for several weeks.

    But as they approach the gleaming Castle of the Flame, whispers stir in taverns and marketplaces… Why has the king summoned them? And why now, when shadows move beneath the city’s radiant façade?

    Are these provisions truly a blessing—
    or the beginning of something far more dangerous?

    3 hr 1 min
  • Chapter 16: Sha'tar the Githzerai

    Back in Southwind, Qukaat, Arthass and Vairanon are received as heroes! But unfortunately with a big loss for the group.

    As soon as they arrive in Southwind and the celebrations start, someone catches their attention and he has some bad news for Southwind and the whole realm of Elderon.

    2 hr 56 min
  • Chapter 15: Livesession Recap

    For the first time in 2 years the group came together to play a live session! Unfortunately the recording failed and therefor DM Jayren, Daniel (Vairanon) and Niki (Qukaat) are sitting together and talk you through the events of this 6 hour long livesession. Where a lot happened!

    Plus we discuss plans for season 3 and about our good friend who had to leave the campaign.

    1 hr 11 min
  • Chapter 14: Southwind

    Bromius strayed into the mist-shrouded hills north of the town of Southwind, his figure swallowed by the rolling fog. Searching for him there was hopeless, and the rest of the group could do little but press on, hoping he would find his way to the town on his own.
    But as they entered Southwind, their hopes gave way to grim reality—the war had left the town scarred and broken, its streets heavy with suffering and despair.

    2 hr 41 min
  • Chapter 13: Minors & Chairs

    Emerging with a piece of the Rod of Law and a vision of a meteor, the group quickly encounter new dangers in the mines. With Vairanon’s curse growing more intense, their urgent quest takes them to a mysterious hag in the Witchwood, where deceptive magic and a difficult bargain await. Will they survive the hag's treacherous deal, or will their encounter lead to an even darker fate?

    2 hr 33 min
  • Chapter 12: The Watcher Below

    Still in the mine, the group ventures deeper and deeper. But as Vairanon’s hunger grows worse, the rest of the party feels increasingly uneasy around him, hoping he can resist it. Their mission—to find a piece of the Rod of Law for Qukaat—remains their number one priority. This quest leads them all the way down to the deepest cavern of the mine, where a mysterious being awaits to test all their skills: the Watcher Below.

    3 hr 13 min
  • Chapter 11: Minor Miners?

    Finally leaving Light's Hope behind, the unlikely fellowship makes its way to the mines, where a fragment of the Rod of Law is said to be hidden. As they enter the mine, they encounter a perplexing system of mine carts and unexpected enemies.


    2 hr 25 min
  • Chapter 10: An Inconvenient Curse

    Vairanon gets himself even more in trouble by a mysterious encounter in one of the rooms at the Dancing Dragon Inn. Nevertheless the group decides to continue their quest by delivering a certain package to one of the most biggest establishments in Lights Hope. But what is in the package?

    2 hr 21 min
  • Chapter 9: Toilet Business

    Arriving back at Light's Hope with the people from Darlon, the unlikely fellowship meets another lady that
    has a very secretive quest for them. Qukaat, Arthass and Bromius head to the church to inform priest Dorian about their
    succesful quest and Vairanon tries his luck with too ladies, but disaster strucks...

    2 hr 40 min

About Dan and Dragons

From the publisher's feed

Dan & Dragons began in 2023, when a group of friends in the Netherlands sat down to play their very first game of Dungeons & Dragons.