The Clockwork Game Design Podcast

DanC on the reasons for making games


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Today I talked to Dan Cook about competitive games, social games, and our objectives behind making games in the first place. This was one of my favorite conversations with one of my favorite game design theorists out there. His blog, Lost Garden, was literally THE blog (along with maybe some stuff from Anna Anthropy) that […]
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The Clockwork Game Design PodcastBy The Clockwork Game Design Podcast

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3.8

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