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This week, I shine the Bat-Signal on one of the most underrated powers in the DC Heroes 3rd Edition RPG, Danger Sense. It doesn’t make you faster. It doesn’t make you stronger. It just keeps you alive. I dig into the real mechanics straight from page 53, walk through how it works in play, and explore why this subtle power creates some of the best moments in street-level games. You’ll hear how Danger Sense isn’t about prediction, it’s about instinct. And sometimes, that one second of warning is all that stands between you and the morgue. If you're building a survivor, a detective, or a hero who knows when to stop, this one's for you.
#DCHeroes #MEGS #TTRPG #SuperheroRPG #GothamAndBeyond #OldSchoolGaming #TabletopGames #BatmanRPG #DangerSense
By The Evil Dungeon MasterThis week, I shine the Bat-Signal on one of the most underrated powers in the DC Heroes 3rd Edition RPG, Danger Sense. It doesn’t make you faster. It doesn’t make you stronger. It just keeps you alive. I dig into the real mechanics straight from page 53, walk through how it works in play, and explore why this subtle power creates some of the best moments in street-level games. You’ll hear how Danger Sense isn’t about prediction, it’s about instinct. And sometimes, that one second of warning is all that stands between you and the morgue. If you're building a survivor, a detective, or a hero who knows when to stop, this one's for you.
#DCHeroes #MEGS #TTRPG #SuperheroRPG #GothamAndBeyond #OldSchoolGaming #TabletopGames #BatmanRPG #DangerSense