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Every February, we wait with bated breath for the anthropomorphic divination of a hibernating mammal to tell us if winter will end soon. Why the fascination with this form of weather prognostication? Is there any science behind it? And why does it always feel like the damn Groundhog sees its shadow?
Crystal and Chigg explore some of the history behind this yearly ritual, the science and magic surrounding it, and how to use this in your games. We swear you won't end in a time loop....
Music by Muzaproduction from Pixabay
In this episode Mike, Chris, David, and Chigg join forces to hear about Crystal's ghost hunting experience at the historic Trans Allegheny Lunatic Asylum in West Virginia. They go over the history, the different experiences during the ghost hunt, and debunk some of the things that Crystal experienced.
Discussions Within This Episode:
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Kenneth Hite moderates this panel with Crystal Mazur, Rick Meints, and Chris Spivey. We talk about how to introduce weirdness and horror into game settings. We talk about how to game design weird and examples of what that looks like for different RPGs.
Music by Muzaproduction from Pixabay
Kenneth Hite moderates this panel with Crystal Mazur, Rick Meints, and Elisa Teague. We talk about how to approach investigations and mysteries within an RPG and how to keep it focused in those areas so as not to wander into horror. We talk about our favorite ways to put some urgency on players to keep the plot moving forward, and how not to completely stall progress.
Crystal moderates this panel with guests Teos Abadia, Sarah Babe, Jefferson Dunlap, and Nancy Hutchins. We talk about what we do to help kids learn game systems, stay focused at the table, and how to introduce complex rules in simple ways. Each panelist brings a different approach, so everyone is sure to find something informative.
Chigg and Crystal recap their GenCon experience. We talk about the panels we hosted, games we played, events we attended, and our thoughts on all of it.
Crystal is joined by special guests Sarah Kennedy, Jason Peercy, Meg Jaffe, and Sean Jaffe as we talk through why horror music is so evocative. We get into some music theory behind it, examples of horror music and composers to follow, and try to make sure the audience understands what we are saying.
Crystal and Chigg are joined by special guests BW Holland and Noxwieller Burf (Westley) to talk about the historic horror genre. We discuss Victorian-era vampires, Cthulhu, and many other historical settings and inspirations. As always, our panels with BW and Nox are always intriguing and engaging.
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