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Chris and Sam (Darker Days Radio) are joined by David (Twisted Tales) to explore the weird and horror filled worlds of White Wolf/Onyx Path/Paradox Interactive. In particular the focus will be on the "Chronicles of Darkness" - formerly "New World of Darkness"- game lines; Vampire the Requiem, Werewolf the Forsaken, Mage the Awakening, Promethean the Created, Changeling the Lost, Hunter the Vigil, Geist the Sin-Eater, Mummy the Curse, Demon the Descent, and Beast the Primordial.
Executive producer and Mage guru Mark Hope is joined by gaming veterans Mark Pryce and Noam Yanai to explore the biggest World of Darkness rulebook yet, Mage: the Ascension 20th Anniversary Edition. They cover mechanics, story, and even metaplot in a detailed review and field questions from World of Darkness fans across the internet.
Mike, Chris, and Matt discuss the newest upcoming World of Darkness books announced at Gencon. Tonight's secret frequency discusses the conspiracy theory of Chemtrails.
Real Talk Time: We discuss the ongoing changes to Beast: the Primordial this episode. It's a controversial topic that we attempt to discuss in a balanced manner, but due to time limitations on this already monstrous episode we are unable to cover every aspect of the debate. We encourage listeners to check out the updated Beast material HERE to draw their own conclusions.
Mike and Chigg discuss the classic Vampire prop book Revelations of the Dark Mother.
Mike, Chris, and Chigg are joined by Darker Days Radio Werewolf Correspondent, Matt!
Mike, Chris, and Chigg discuss the Wraith 20th Kickstarter and what it portends for Changeling 20th. Following that, Chris presents a secret frequency on Jack Frost. Finally, Chris and Mike discuss Flowers of Hell, the players guide for Demon: the Descent.
Mike, Chris, and Chigg are joined by Brice, and delve into the Warhammer World. The history of the Warhammer World is examined, looking at many of the key events that shape the iconic setting, and make it ripe for roleplay games. Expect tangents into specific games like Mordheim, Dreadfleet, and others, plus discussion about why the Warhammer World merges high fantasy with gritty low fantasy.
Mike, Chris, and Chigg are joined by Onyx Path editor, Growling Door Games owner, and all around game design legend Michelle Lyons-McFarland! Michelle shares some great anecdotes about her time at FASA Inc., discusses Splintered City: Seattle, and provides a few hints about the Promethean 2nd Edition playtest. Mike presents a secret frequency on Rudolph Fentz, a man who died and should never have existed. Michelle finishes off the episode with a discussion of Chill 3rd Edition, a classic horror roleplaying game that will soon be available again.
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