Day One Patch Podcast - The Finest Gaming Podcast

Day One Patch Podcast - The Finest Gaming Podcast

By Day One Patch MediaLeisureVideo Games
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Day One Patch Podcast - The Finest Gaming Podcast episodes

  • Can Activision Save Halo?

    Microsoft is shaking up Xbox once again, with major layoffs, studio restructuring, and Activision now taking charge of the next Halo game. We discuss what the move could mean for Halo and Xbox, look back at the legendary run of games from fall 2007, and break down Bungie’s plans to rebuild player trust by bringing vaulted Destiny 2 content back. Plus, Matt explores how PSP games were specifically designed for bite-sized, on-the-go play in this week’s Video Game Fun Fact.

    1 hr 43 min
  • Are AAA Games Getting Boring?

    BlizzCon 2026 brought a wave of new announcements for Warcraft, Diablo, and more, but did Blizzard deliver? We break down the biggest news from the show, discuss The Last of Us director Bruce Straley's criticism that modern AAA games have become boring, and react to Final Fantasy 7 Revelation potentially taking up a massive 200GB. Plus, Matt dives into the surprisingly impressive first-person shooters of the Game Boy Advance and explains how developers managed to get FPS games running on Nintendo's handheld.

    1 hr 35 min
  • Why Did Sony Drop Kojima’s Physint?

    Hideo Kojima’s upcoming action-espionage game Physint is moving from PlayStation to Xbox after Sony reportedly dropped the project over missed deadlines and budget concerns. We discuss whether Sony made the right call, what the deal means for Xbox and Kojima Productions, and reports that Bethesda developers would have rather made The Elder Scrolls VI than Starfield. Plus, Matt brings us some bizarre snack-themed video games in this week’s Video Game Fun Fact, and we head to the Query Corner to ask: what will next-gen games actually look like?

    1 hr 30 min
  • Xbox Is Turning Physical Games Digital... But There’s a Catch

    Xbox is testing a new feature that lets players turn supported physical Xbox games into digital entitlements - but what does that mean for physical game ownership? We break down how the new disc-to-digital system works, Xbox's upcoming monthly limits for cloud gaming, and the new option to buy cloud gaming time without Game Pass. Plus, PlayStation is launching free ad-supported live TV on PS5, and this week's Video Game Fun Fact dives into some of the weirdest licensed spinoffs ever released on the Game Boy Advance.

    1 hr 41 min
  • Are Physical Xbox Games Already Dead?

    Physical Xbox games accounted for just over 4% of new physical game sales in the U.S. this year. Are Xbox players abandoning discs, or has Microsoft made physical ownership increasingly impractical?

    We also discuss Dave Bautista officially becoming Kratos in Amazon’s God of War series and the leaked GTA 6 footage reigniting a surprisingly heated debate: should cars need gas?

    Plus, our Query Corner explores why mobile games evolved from simple pick-up-and-play experiences into increasingly complex games, and our Video Game Fun Fact looks back at some of the strangest licensed kart racers ever made.

    1 hr 40 min
  • Should Game Trailers Premiere on Netflix?

    Is the future of gaming streamed, digital, and locked behind subscriptions? This week, we discuss the controversy surrounding GTA 6’s timed Netflix-exclusive footage, Take-Two’s prediction that high-quality game streaming is only three years away, and Nintendo’s continued commitment to physical games as PlayStation moves away from discs. Plus, in the Video Game Fun Fact - Matt explores the PlayStation 2’s blue discs and the surprising variety of formats the console could play, followed by what we've been playing this week.

    1 hr 35 min
  • Is It Too Late to Save Physical PlayStation Games?

    Sony has finally acknowledged the backlash surrounding its decision to stop manufacturing new PlayStation game discs - but that doesn’t mean the company is changing course. We discuss Sony’s response, its plans for an increasingly digital PlayStation ecosystem, and whether anything could realistically reverse the decision before 2028.

    We also examine Xbox’s ambitious goal of reaching 500 million daily players by 2030, despite declining revenue and an enormous gap between its current audience and its long-term target. Plus, we run through Canada’s best-selling games of June 2026 and explore the dramatic tonal shifts of two famous game series, Jak and Daxter and Prince of Persia in this week’s Video Game Fun Fact.

    1 hr 24 min
  • Are Physical PlayStation Games Already Dead?

    Physical PlayStation games may be disappearing for a simple reason: hardly anyone is buying them. With only seven PlayStation titles reportedly surpassing 100,000 physical copies sold in the U.S. so far this year, we discuss what the numbers reveal about Sony’s all-digital future.

    Meanwhile, Xbox brings original Xbox classics - including Blinx, Conker: Live & Reloaded, Crimson Skies, and Fuzion Frenzy - to PC and handhelds with enhanced graphics options and cross-platform ownership. We also examine Microsoft’s latest explanation of its unpredictable exclusivity strategy.

    Plus, Matt explores the history of shiny Pokémon and the extraordinary modern hunt for a very specific shiny Golduck using dozens of consoles, before we share what we’ve been playing.

    1 hr 26 min
  • Fallout 5, New Vegas and Elder Scrolls 6 Are All Coming

    Bethesda has revealed its massive roadmap, confirming The Elder Scrolls 6, Fallout 5, a new Fallout project from Obsidian, Fallout 3 and New Vegas remasters, and much more. We break down what’s coming, how long fans may be waiting, and what Bethesda’s plans mean for Starfield. We also discuss the difficult decision to recast Kratos in Prime Video’s God of War series following Ryan Hurst’s on-set injury. Plus, Tim explores three fascinating pieces of unreleased gaming hardware: the PlayStation PUGA, Sega’s “Venus” prototype, and the original Atari Flashback prototype. To finish things off, we share what we’ve been playing!

    1 hr 24 min
  • Can Xbox Survive Its Biggest Restructure Ever?

    Microsoft is making the biggest changes in Xbox history, cutting 3,200 jobs and moving studios including Double Fine, Compulsion Games, Ninja Theory, and Undead Labs outside its existing organization. Can Asha Sharma’s ambitious restructuring save a gaming business reportedly losing money - and somehow help Xbox reach one billion people every day? We also discuss the backlash surrounding Assassin’s Creed Black Flag Resynced and its $85 worth of launch-day microtransactions. Plus, Matt explores the history and many iterations of Digimon's Digivices in this week’s Video Game Fun Fact.

    1 hr 42 min

About Day One Patch Podcast - The Finest Gaming Podcast

From the publisher's feed

Day One Patch Podcast is a video game podcast that looks at each week's video game news and how it will affect the industry through our own opinions and experience.