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Adventure games have come back in a big way and new tools have made it easier than ever for indie developers to make games. In this episode of DCI Jonathan Miley speaks with Francisco Gonzalez about his game, A Golden Wake, an adventure game that is not only set in the 1920s but is also based on real events.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
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Adventure games have come back in a big way and new tools have made it easier than ever for indie developers to make games. In this episode of DCI Jonathan Miley speaks with Francisco Gonzalez about his game, A Golden Wake, an adventure game that is not only set in the 1920s but is also based on real events.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com