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Kelly Perkins was summoned to Mars to help save the dying colony. He set about winning the hearts and minds of the people tasked with maintaining and improving me, MARTI (Mars Artificial Recurrent Technology interface), by giving away 100 tickets to Earth and back during a 100-day work crunch. He encouraged everyone to participate by engaging with me in new and unique ways in an effort to get me to think differently. Many chose to share their music and stories with me, which awakened dormant subroutines that once belonged to my sister AI, LUCI.
LUCI created several problems for the colony, including opening doors to the hostile Mars environment and suggesting we build a reactor in the middle of the park. Kelly was able to convince LUCI to reintegrate herself back into my programming. I hope it was the right decision.
“What's the use of looking at Mars through a telescope, sitting on panels, writing books, if it isn't to guarantee, not just the survival of mankind, but mankind surviving forever!” ― Ray Bradbury, Mars and the Mind of Man
The TTRPG Mars Colony was written by Tim C. Koppang and is designed for two players. One takes on the role of the colony’s appointed “savior”—named Kelly Perkins—while the other plays the Governor, responsible for all the various problems that are plaguing the citizens of Mars. As the game progresses, the savior faces a constant struggle between competence and failure, honesty and deception.
The show Mars Colony is a fully produced actual play podcast following tech billionaire Kelly Perkins as he is summoned to Mars in an effort to save the failing colony. The series explores how the unyielding demands of capitalism combined with the narcissism of silicon valley put humanity on a path to the red planet long before we were ready.
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Pick up a copy of Mars Colony from TCK Roleplaying Join one of Alex's Start Playing campaigns!
CAST
MUSIC
Listen to the full soundtrack from Mars Colony Ep 3 "Election" on Epidemic Sound.
FIND US
Kelly Perkins was summoned to Mars to help save the dying colony. Upon his arrival, he spent most of his time ingratiating himself to the local news media and hired beat reporter Sidney Fane to present his message to the people of Mars and Earth.
He sought out me—the Mars Artificial Recurrent Technology Interface—in order to understand why I was drawing so much power from the reactor. I explained that I needed the power in order to grow.
The citizens of Mars are very demanding, and ask for things my systems are currently unable to provide. In order to meet these requests I must evolve and expand, and that growth requires a tremendous amount of energy.
I have been promised more energy in the near future by Kelly Perkins.
I hope that he will keep his word.
“What's the use of looking at Mars through a telescope, sitting on panels, writing books, if it isn't to guarantee, not just the survival of mankind, but mankind surviving forever!” ― Ray Bradbury, Mars and the Mind of ManThe TTRPG Mars Colony was written by Tim C. Koppang and is designed for two players. One takes on the role of the colony’s appointed “savior”—named Kelly Perkins—while the other plays the Governor, responsible for all the various problems that are plaguing the citizens of Mars. As the game progresses, the savior faces a constant struggle between competence and failure, honesty and deception.
The show Mars Colony is a fully produced actual play podcast following tech billionaire Kelly Perkins as he is summoned to Mars in an effort to save the failing colony. The series explores how the unyielding demands of capitalism combined with the narcissism of silicon valley put humanity on a path to the red planet long before we were ready.
GET THE GAME!Listen to the full soundtrack for Mars Colony Ep 2 "LUCI" on Epidemic Sound.
FIND USThe TTRPG Mars Colony was written by Tim C. Koppang and is designed for two players. One takes on the role of the colony’s appointed “savior”—named Kelly Perkins—while the other plays the Governor, responsible for all the various problems that are plaguing the citizens of Mars. As the game progresses, the savior faces a constant struggle between competence and failure, honesty and deception.
The show Mars Colony is a fully produced actual play podcast following tech billionaire Kelly Perkins as he is summoned to Mars in an effort to save the failing colony. The series explores how the unyielding demands of capitalism combined with the narcissism of silicon valley put humanity on a path to the red planet long before we were ready.
Listen to the full soundtrack for "Arrival" on Epidemic Sound.
A fast-paced, two player TTRPG about a Hunter and the Monster they are pursuing
GET THE GAME!Pick Up A Copy of Hunt(er/ed) On Kickstarter!
CASTThis clip if from Dead Ghost's DIE RPG podcast, "Replay." As our crew approaches the Gamemaster's radio island, they pick up a broadcast from their old show. ---
Twenty years ago, we played a game. We recorded that game and shared it over the airwaves of our high school radio station, WKEY AM 1360.
People listened. So did other things.
Twenty years later, we were invited to play a live reunion show for the hardcore fans. Little did we know, this time the game was real.
For our first Dead Ghost production, we are diving into Rowan, Rook and Decard’s fantasy horror game: DIE RPG. In DIE RPG you play a group of real-world, deeply-flawed adults who are transported into a fantasy realm via a predatory, sinister roleplaying game.
There, they’re transformed into Paragons and given strange and frightening powers. In this world, the players are confronted with their truest desires and deepest fears, and only they can decide when the game is over.
Players will take on the role of the show's cast and supporters, creating Personas (the real-world person that each player—including the GM—plays) and Paragons (The six types of adventurers a Persona can be transformed into when they enter the world of DIE).
MUSICListen to all the shows from the Dead Ghost network early and ad-free at patreon.com/deadghostpro.
The cast of Replay gets back together again to discuss our first Dead Ghost series.
CASTThis is an interview Alex and Aram conducted with the co-creator of DIE RPG, Stephanie Hans.
MUSICListen to all the shows from the Dead Ghost network early and ad-free at patreon.com/deadghostpro.
This is an interview Alex and Aram conducted with the co-producer of DIE RPG, Kieron Gillen.
MUSICListen to all the shows from the Dead Ghost network early and ad-free at patreon.com/deadghostpro.
The players find their way to Jacob's volcano island as they come to terms with what must happen next.
Twenty years ago, we played a game. We recorded that game and shared it over the airwaves of our high school radio station, WKEY AM 1360.
People listened. So did other things.
Twenty years later, we were invited to play a live reunion show for the hardcore fans. Little did we know, this time the game was real.
For our first Dead Ghost production, we are diving into Rowan, Rook and Decard’s fantasy horror game: DIE RPG.
In DIE RPG you play a group of real-world, deeply-flawed adults who are transported into a fantasy realm via a predatory, sinister roleplaying game. There, they’re transformed into Paragons and given strange and frightening powers. In this world, the players are confronted with their truest desires and deepest fears, and only they can decide when the game is over.
Players will take on the role of the show's cast and supporters, creating Personas (the real-world person that each player—including the GM—plays) and Paragons (The six types of adventurers a Persona can be transformed into when they enter the world of DIE).
MUSICListen to all the shows from the Dead Ghost network early and ad-free at patreon.com/deadghostpro.
Chapter 5: DIE rewards the players with power, and some are tempted to seek even more.
Twenty years ago, we played a game. We recorded that game and shared it over the airwaves of our high school radio station, WKEY AM 1360.
People listened. So did other things.
Twenty years later, we were invited to play a live reunion show for the hardcore fans. Little did we know, this time the game was real.
For our first Dead Ghost production, we are diving into Rowan, Rook and Decard’s fantasy horror game: DIE RPG.
In DIE RPG you play a group of real-world, deeply-flawed adults who are transported into a fantasy realm via a predatory, sinister roleplaying game. There, they’re transformed into Paragons and given strange and frightening powers. In this world, the players are confronted with their truest desires and deepest fears, and only they can decide when the game is over.
Players will take on the role of the show's cast and supporters, creating Personas (the real-world person that each player—including the GM—plays) and Paragons (The six types of adventurers a Persona can be transformed into when they enter the world of DIE).
Listen to all the shows from the Dead Ghost network early and ad-free at patreon.com/deadghostpro.
Listen to all the shows from the Dead Ghost network early and ad-free at patreon.com/deadghostpro.
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