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Welcome to the Cause. Again.
Jellyfish, werewolves, country-pig-men, lend us your ears! Chris and Owen talk about Wrath of Kings with the game's designer, Michael Shinall. We lost our last episode with Michael (sorry listeners, you don't get to learn *those* secrets about Dark Age), but we're really happy we got this one in. Come learn about our second favorite wargame featuring Édouard Guiton's art.
Miniature Market's WoK Section: Some great deals there.
Marvel United: X-Men Kickstarter: CMoN's latest board game Kickstarter. While it's not quite as cool as pogs, this type of 90's nostalgia is definitely DWS approved.
The hosts talk about when to take a break from a wargame and about balancing love for older games with keeping an open mind for new experiences. We promise this won't turn into a self-help series.
Bryan joins us for a second time to talk about his work on Dark Age, a game we may or may not mention in nearly every episode. Bryan was kind enough to spend some time answering our fan-boy questions about where the background of the game was going when it stopped. If you're into the oral history of this game's development, this is a must-listen.
Do you like Warhammer Fantasy? Do you like Necromunda? Do you wanna eat some warpstone and party like it's 1999? Do you wanna play War Cry, but hate counting how many dice rolled the same number? Well, do I have a game for you!
Dark Age, not just for Camelots anymore.
Chris and Owen talk about the tabletop wargame "Warzone" which was launched in the wake of the runaway success of the 2008 movie "Mutant Chronicles". Bryan CP Steele, renowned Thomas Jane scholar, joins us to muse on how necromutants are really an analogy for the railway strikes of the early 1910's. We also field some questions about some game called "Dark Age", which we've never heard of before.
Chris and Owen discuss some tips and tricks to get the most fun out of playing in and running dead wargames at conventions. Chris also continues his war on Pennsylvania: denigrating cheese steaks and spreading spurious rumors about Gritty. Please send hate mail to [email protected].
We still have some audio issues and have found a new audio solution. Friendship with Craigbot ended.
Battletech, you know it, you vaguely remember it from playing Mechwarrior 2 and/or the 2018 Harebrained Schemes Studios PC game. It's a huge universe and a tabletop game that's been going strong for longer than many listeners have been alive. Why is that? We tackle that question with Battletech-enthusiast/noted Capellan-apologist Bobby Limmogio.
Greg and Alicia of Dust USA join us to talk about Dust, a resurrected dead wargame set in the Dieselpunk Dust universe designed by Paolo Parente.
From the publisher's feed