Battletech, you know it, you vaguely remember it from playing Mechwarrior 2 and/or the 2018 Harebrained Schemes Studios PC game. It's a huge universe and a tabletop game that's been going strong for longer than many listeners have been alive. Why is that? We tackle that question with Battletech-enthusiast/noted Capellan-apologist Bobby Limmogio.
Note: Apologies for some audio weirdness on this one. Our recording solution, CraigBot, has been misbeheaving a lot lately. Bad Craigbot!
One technical correction: Battledroids was designed by Jordan Weissman as per Sarna.net, but future editions of Battletech have added additional designers. I should have clarified that I was referring to the first edition of the game in my summary. We also got a lot of things slightly wrong. However, since social media comments were designed for pedantry, we're leaving those in so you can tell us we're stupid. Yay, engagement!
This episode has a lot of profanity. Like, a lot. I do my best to ensure any episodes with profanity gets marked explicit, but this one is extra, extra explicit. Send the kids to bed before putting this on.
Useful Links:
Battletech Tabletop Website
Black Pants Legion YouTube Page
MegaMek Downloads
WolfNet Radio Podcast
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I'm going to start including really terrible, game-relevant Dad jokes in the show notes from now on, as I'm reasonably certain no one reads these, and putting these in helps keep writing show notes entertaining for me.
Q. What kind of party does a Clanner have before her wedding?
A. A Batchallerotte Party!