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Deadlands: The Devil’s Due, Ep6 “Water You Doing?”
The trail north grows hotter, harsher, and somehow even more ridiculous as water becomes a serious problem for both the herd and the posse. Thirst sets in, tempers fray, and survival starts to look a lot less glamorous than the open frontier promised.
Philippe’s strange bond with Devil Eyes deepens as he learns to see through her eyes. Harry dreams of a far more relaxing future involving rest, recuperation, and apparently Las Vegas. Red begins to feel a little more worldly. Ruby throws a stick.
But the Weird West never lets the posse suffer in peace.
An abandoned homestead reveals signs of something far darker at work — experiments involving manitous, evil spirits capable of taking over human hosts. As the mystery deepens, To’Sarre continues to stalk the group from the shadows, water snakes strike when least welcome, and Ross breaks into song because things clearly were not tense enough already.
Will the troubles ever end?
Not if the Guild have anything to do with it.
By G.I.A. - Guild of Inept AdventurersDeadlands: The Devil’s Due, Ep6 “Water You Doing?”
The trail north grows hotter, harsher, and somehow even more ridiculous as water becomes a serious problem for both the herd and the posse. Thirst sets in, tempers fray, and survival starts to look a lot less glamorous than the open frontier promised.
Philippe’s strange bond with Devil Eyes deepens as he learns to see through her eyes. Harry dreams of a far more relaxing future involving rest, recuperation, and apparently Las Vegas. Red begins to feel a little more worldly. Ruby throws a stick.
But the Weird West never lets the posse suffer in peace.
An abandoned homestead reveals signs of something far darker at work — experiments involving manitous, evil spirits capable of taking over human hosts. As the mystery deepens, To’Sarre continues to stalk the group from the shadows, water snakes strike when least welcome, and Ross breaks into song because things clearly were not tense enough already.
Will the troubles ever end?
Not if the Guild have anything to do with it.