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After our heroes split, we slowly find out that the City of Thirds is hiding dark secrets. Following Orr around in the red district, Jolene and Chasity watch Orr's first date with Cera Topilis. While deep within the throws of the blue district the Mocker, Santiago, and Declan find the coffin of a powerful Duchess. All this while Vinny goes off on his own chasing down a witch within the yellow district.
Everything seems like it's going to be alright until Deadman Walking comes to town...
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Upon losing both the Hoardmother and the Blue Devil, our heroes find themselves growing closer around the fire right before heading out in the City of Thirds.
Being one of the largest cities in New Pangea, our travelers are split immediately after entering the massive gates.
Will they all survive the madness? Or will they succumb to the magic?
Only one way to find out...
After successfully stopping the hoardmother, she gives Santiago a grim ultimatum. Either he kills her and loses his sister, Abigail, forever or he helps her tame a legendary beast called The Blue Devil. The choice is his.
Our humble heathens find what's awaiting them in the godless countryside. While some find kinship, others find a bounty on their head. All of which leads to the town called Tar-Nation and a stand-off with an outlaw.
After a near escape from the law, our unfortunate outlaws find themselves trying to find sanctuary from the dangerous desert. WIll they survive their first encounter in the Wasteland Beyond?
Six unlikely wanderers find themselves drawn to a pub somewhere in the desert. Each having their own secrets, they must learn to work together to escape the law.
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