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Doug and Josh discuss campaign design differences between on-rails and sandbox campaigns as well as the finer points of designing effective NPCs, getting back to the plot, and the prevalence of magic in our game.
Show Notes:
https://nerdyshow.com/2019/08/rpg-from-scratch-design-episode-29-rails-in-the-sand
Hosted on Acast. See acast.com/privacy for more information.
4.9
1515 ratings
Doug and Josh discuss campaign design differences between on-rails and sandbox campaigns as well as the finer points of designing effective NPCs, getting back to the plot, and the prevalence of magic in our game.
Show Notes:
https://nerdyshow.com/2019/08/rpg-from-scratch-design-episode-29-rails-in-the-sand
Hosted on Acast. See acast.com/privacy for more information.
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