Mastering Dungeons

Design Player-Facing Campaign Options (MD 185)

04.10.2024 - By Mastering DungeonsPlay

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Episode 185 of Mastering Dungeons! 

Main topic: Designing Player-Facing Options for New Campaigns!

How do you create or leverage player-facing rules that will intrigue them and ground them in your new world and your new campaign? How do you give them meaningful, informed choices early in the campaign?

News: Prep vs Improv? Dimension 20 in the Garden, Schwalb on 5E, and more!

Contents00:00 Path of Totality01:16 Prep vs Improv?08:57 Con for Crits?20:22 D20 at the Garden22:10 Schwalb on Taberna26:54 Encounter Tables32:47 Infestation at Devil's Glade34:13 Fantasy AGE Quickstart34:51 Oops all Hit Dice37:40 Player-Facing Campaign Options38:54 New Rules or Limitations41:53 Communicate Changes49:52 New Player-Facing Rules54:52 Custom Backgrounds59:24 Class Challenges01:02:58 Subclasses01:04:43 Feats01:05:52 Subsystem01:07:06 Involve Quickly01:08:42 Dragonlance Example01:11:32 Reinforce through Scenes01:14:17 Subsystems Early01:15:56 Shout-OutsThank you for listening! Get the full show notes with links on Patreon.

Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/).

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