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The best way to learn a new software package is to follow tutorials which show you step-by-step how to perform different functions. These software tutorials by Swinburne's Faculty of Design will guide... more
FAQs about Design Tutorials: Flash:How many episodes does Design Tutorials: Flash have?The podcast currently has 90 episodes available.
September 16, 2008Flash games: basic catch game - Part 3 (Design Tutorials - Flash)This tutorial focusses on creating a score board for your new Flash catch game through the use of Actionscript. This software tutorial includes: Variables, EnterFrame functions, Setting and clearing variables...more20minPlay
September 15, 2008Flash games: basic catch game - Part 2 (Design Tutorials - Flash)This tutorial focusses on collusion detections needed to create a basic catch game using Flash Actionscript. This software tutorial includes: Arrays, Hit tests, Splicing...more19minPlay
September 14, 2008Flash games: basic catch game - Part 1 (Design Tutorials - Flash)This tutorial focuses on the first steps of creating a basic catch game using Flash Actionscript. This software tutorial includes:Linkage identifiers, Variables, Setting and clearing intervals...more17minPlay
July 25, 2008Flash sound object 5: Build a rebirth style sequence - Part 3 (Design Tutorials - Flash)Early hardware sound modules often utilised a user interface known as a step sequencer. More recently, software audio applications such as Reason and Rebirth used the concept as an intuitive way of building up a repetitive rhythm. This software tutorial will show you how to create your own step sequencer using Flash Actionscript....more15minPlay
July 24, 2008Flash sound object 5: Build a rebirth style sequence - Part 2 (Design Tutorials - Flash)Early hardware sound modules often utilised a user interface known as a step sequencer. More recently, software audio applications such as Reason and Rebirth used the concept as an intuitive way of building up a repetitive rhythm. This software tutorial will show you how to create your own step sequencer using Flash Actionscript....more21minPlay
July 22, 2008Flash sound object 5: Build a rebirth style sequence - Part 1 (Design Tutorials - Flash)Early hardware sound modules often utilised a user interface known as a step sequencer. More recently, software audio applications such as Reason and Rebirth used the concept as an intuitive way of building up a repetitive rhythm. This software tutorial will show you how to create your own step sequencer using Flash Actionscript....more22minPlay
July 16, 2008Flash sound object 4: Switch sounds and stay in sync (Design Tutorials - Flash)This tutorial focuses on a Flash application that contains multiple sounds all playing in sync with each other. Boy-band jokes aside, how would you swap one of these sounds with a sound from the library and keep them all playing... in time? It's not hard - this tutorial will show you how....more14minPlay
June 25, 2008Flash sound object 3: Recording user interaction - Part 2 (Design Tutorials - Flash)By storing data in arrays to it possible to record and playback the user's interaction with your Flash movie. This software tutorial will show you how....more16minPlay
June 24, 2008Flash sound object 3: Recording user interaction - Part 1 (Design Tutorials - Flash)By storing data in arrays to it possible to record and playback the user's interaction with your Flash movie. This software tutorial will show you how....more21minPlay
June 19, 2008Flash sound object 2: Multiple volume sliders (Design Tutorials - Flash)This software tutorial will show you how to use multiple instances of a volume slider movieclip to control multiple sounds in Flash. It includes:- for loops- contolling multiple sound objects- setVolume()...more22minPlay
FAQs about Design Tutorials: Flash:How many episodes does Design Tutorials: Flash have?The podcast currently has 90 episodes available.