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In Part 2 of their RPG storytelling series, Michael Dismuke and Josh Allen dive into raising the stakes, designing Act Two’s pivotal low point, resolving major conflicts, and using foreshadowing to set up future adventures. They also share bonus tips for refining your RPG narratives.
https://linktr.ee/studiotembo
By Studio Tembo5
55 ratings
In Part 2 of their RPG storytelling series, Michael Dismuke and Josh Allen dive into raising the stakes, designing Act Two’s pivotal low point, resolving major conflicts, and using foreshadowing to set up future adventures. They also share bonus tips for refining your RPG narratives.
https://linktr.ee/studiotembo

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