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The latest DF Direct Weekly tackles the online bunfight between Nintendo and Bloomberg about the existence of a '4K Switch', goes in-depth on HDR and dashboard changes on Xbox consoles and examines Nvidia DLAA... what is it? Rich Leadbetter, John Linneman and Alex Battaglia perpetrate this one.
00:00:00 Introductions
00:00:39 Nintendo Switch 4K denials
00:06:49 Xbox Dolby Vision support + 4K dashboard
00:18:17 TGS 2021 VR experience
00:27:40 Nvidia DLAA Reaction
00:33:51 DF Content Discussion: Unity 50fps issue fix?
00:40:36 DF Content Discussion: The Medium PS5
00:46:56 DF Content Discussion: The Touryst 8K 60fps
00:55:53 DF Supporter Question 01: Why not release physical games on USB?
01:00:36 DF Supporter Question 02: Why has there not been a CRT resurgence?
01:04:09 DF Supporter Question 03: What do you see as potential use cases in future games to utilize many random read IOPS?
01:10:09 DF Supporter Question 04: Can the AI tech used in DLSS and DLAA be transferred to other graphical improvements?
01:12:51 DF Supporter Question 05: Have you ever considered filming the DF Weekly on Fridays?
01:15:33 DF Supporter Question 06: What is the biggest technical issues you face creating content?
01:24:00 DF Supporter Question 07: Do we pray too much at the altar of ray tracing?
Learn more about your ad choices. Visit megaphone.fm/adchoices
By Digital Foundry4.8
112112 ratings
The latest DF Direct Weekly tackles the online bunfight between Nintendo and Bloomberg about the existence of a '4K Switch', goes in-depth on HDR and dashboard changes on Xbox consoles and examines Nvidia DLAA... what is it? Rich Leadbetter, John Linneman and Alex Battaglia perpetrate this one.
00:00:00 Introductions
00:00:39 Nintendo Switch 4K denials
00:06:49 Xbox Dolby Vision support + 4K dashboard
00:18:17 TGS 2021 VR experience
00:27:40 Nvidia DLAA Reaction
00:33:51 DF Content Discussion: Unity 50fps issue fix?
00:40:36 DF Content Discussion: The Medium PS5
00:46:56 DF Content Discussion: The Touryst 8K 60fps
00:55:53 DF Supporter Question 01: Why not release physical games on USB?
01:00:36 DF Supporter Question 02: Why has there not been a CRT resurgence?
01:04:09 DF Supporter Question 03: What do you see as potential use cases in future games to utilize many random read IOPS?
01:10:09 DF Supporter Question 04: Can the AI tech used in DLSS and DLAA be transferred to other graphical improvements?
01:12:51 DF Supporter Question 05: Have you ever considered filming the DF Weekly on Fridays?
01:15:33 DF Supporter Question 06: What is the biggest technical issues you face creating content?
01:24:00 DF Supporter Question 07: Do we pray too much at the altar of ray tracing?
Learn more about your ad choices. Visit megaphone.fm/adchoices

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