Dialogue Portraits

Dialogue Portraits

Download on the App Store

Dialogue Portraits episodes

  • DCI Archives: Loren Segal Interview

    Brian Tyler and Jonathan Miley talk to Loren Segal of Polyvex Interactive about their first game, Ace of Space. Ace of Space is a 3D space combat game in the vein of Star Fox and Tie-Fighter. It's currently in the middle of it's Kickstarter campaign.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    41 min
  • DCI 133: Calc You Later - Abacus Interview
    Jonathan talks to Joe Modzeleski of m07games about his new game, Abacus. Abacus is a 2D action platformer inspired by Castlevania and Ninja Gaiden and invloves math, but not the bad kind. Abacus is currently in the middle of it's Kickstarter campaign.
    0 min
  • DCI Archives: Joe Modzeleski Interview

    Jonathan Miley talks to Joe Modzeleski of m07games about his new game, Abacus. Abacus is a 2D action platformer inspired by Castlevania, Ninja Gaiden, and involves math, but not the bad kind. Abacus is currently in the middle of it's Kickstarter campaign.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 5 min
  • DCI Archives: Adolfo Aguirre Interview

    Jonathan and Brian talk to Adolfo Aguirre of Lienzo about their sophomore project, Hunter's Legacy. Hunter's Legacy is a 2D action-platformer inspired by old-school games like Metroid and The Legend of Zelda.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 1 min
  • DCI Archives: E McNeill Interview

    Jonathan talks to E McNeill about his new game, Auralux Constellations. Constellations is the sequel to Auralux, a real-time strategy that reduces the genre to is core elements.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 5 min
  • DCI 130: Saying In Touch - Severed Interview
    Jonathan and Brian speak with Chris McQuinn of DrinkBox Studios about their latest game, Severed. Severed is a first-person dungeon crawler with colorful visuals and gesture based combat similar to Infinity Blade for the PlayStation Vita.For more information, checkout the links below.
    0 min
  • DCI Archives: Chris McQuinn Interview

    Brian Tyler and Jonathan Miley speak with Chris McQuinn of DrinkBox Studios about their latest game, Severed. Severed is a first-person dungeon crawler for the PlayStation Vita, with colorful visuals and gesture based combat similar to Infinity Blade.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    50 min
  • DCI Archives: Erik Johnson Interview

    Brian Tyler and Jonathan Miley speak with Erik Johnson of Infinite Monkeys Entertainment about Life Goes On: Done to Death. Life Goes On is a puzzle platformer in which you must comically sacrifice your loyal knights in order to reach the Holy Grail. The game was originally released in 2014 but is now available on the PS4 with some added extras.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    53 min

About Dialogue Portraits

From the publisher's feed

Video games are one of the most fascinating forms of entertainment and art in the world, yet the people behind them are even more so. Join Jonathan Miley, former editor/host of DarkCast Interviews, as…