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Jonathan Miley talks to Kevin Bachus, the Senior Vice President of Entertainment and Games Strategy at Dave & Buster's, about the rise and fall and rise of arcades as well as an inside look at the original Xbox's launch.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Brian Tyler and Jonathan Miley talk with Paul Trowe, the CEO of Replay Games Inc. to talk about none other than Leisure Suit Larry: Reloaded.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Brian Tyler and Jonathan Miley sit down with the leaders of SkyJoy Interactive to talk about their new game, Super Kid Cannon. In the process, they also discussed Kickstarter, Ouya, Windows Phones and, of course, Bill and Ted.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Joel Szerlip and Jonathan Miley chat with Marla Rausch, CEO Animation Vertigo. Animation Vertigo specializes in motion capture technology for video game. In this interview they discuss what motion capture is as well as what it like having an office in the Philippines not to mention the best lightning yet.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Brian Tyler and Jonathan Miley chat with Neil Sorens, Creative Direct of Pinball FX2. They discuss the game's unique pricing scheme, the potentiality of steampunk and Highlander tables as well as what it's like to work with licenses like Star Wars.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Brian Tyler and Jonathan Miley recently got to talk with two developers at WitchBeam about their recently announced game, Assault Android Cactus. The game is a twin-stick shooter and bullet-hell hybrid. It's currently on Steam Greenlight and will be available for PC.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Brian Tyler and Jonathan Miley sit down with Daniel DiCicco of Zer0Sum Games and talk about his first game, Stardrive. They discuss the game's Kickstarer campaign, the release, and why Daniel chose to use a publisher over self-publishing venues like Steam Greenlight.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jeremy Meyer and Jonathan Miley sit down with Ryan Casey, one of the four members of High Class Kitsch, and talks about Pandora: Purge of Pride and it's recently started Kickstarter campaign.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan Miley chats with KJ Poh, the lead designer on Dusty Revenge, about the game as well as their recently started Kickstarter campaign.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Brian Tyler and Jonathan Miley talk with Phillip Meyer about his game King Voxel, the Zelda clone to end all other Zelda clones. In this week's episode we discuss all manner of facets of what it's like to develop such a game, submitting it to Steam Greenlight and much more.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
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