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Which Franchise is the Perfect Embodiment of Bioware’s Design Strategy? We begin with an extensive debate on Mass Effect 1 vs Dragon Age Origins - NOT to determine which game is BETTER or the BEST but which franchise from the beginning the better embodiment of Bioware's design strategy - join us.
Have Video Games ever taught you anything?
Something real, something that was more than a life lesson. This week on Dialogue Wheel Andy Borkowski speaks with Professor Fanni all about how Video Games can be implemented in a classroom setting and what are the pitfalls of the current media structure in Education
Be it Resolved: Video Games Don’t Need “Grind”
Be it Resolved: Stop the Microsoft Monopoly
For the Resolution: Zac Fanni
Be it Resolved: Bioware’s Anthem Will Fall
For the Resolution: Andy Borkowski
Against the Resolution: Zac Fanni + Kalli Lang
From 4 studios to 2, Bioware is downsizing thanks to consolidation and efforts from EA. A new report from unnamed sources indicates that this could be a make or break time for the studio. Anthem is, in the company’s words a “Shared World Action RPG” like Destiny before it.
Be it Resolved: Video Games Should Not Be Made Into Movies
Speakers: Andy, Kalli + Corky
Far have we come from the days of Pong + Tetris, this maturing medium of video games is in many ways, the most effective method for interactive story telling. Year after year major studios decide they need to cash in on this billion dollar business buy bringing it to the silver screen.
Be it Resolved: Video Games Don’t Need “Grind”
For the Resolution: Zac Fanni
Against the Resolution: Andy Borkowski, Kalli Lang
We all know what it feels like. Being stuck in the monotony of life, one task slowly dripping into the next. The “Grind” of life can be too much, thankfully video games can provide a much-needed reprieve. HOLD ON A TICK……WHO PUT THAT SAME SOUL CRUSHING GRIND IN MY GAMES! Is this fun?
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