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This episode we talk about extravagant cooperative "dice building RPG" Too Many Bones, librarian worker placement game Ex Libris, entirely-too-dangerous-pet shop worker placement game Dungeon Petz, and (spoiler free!) legacy cooperative game Pandemic Legacy Season 2.
A sad update about the departure of our dear Mikey last year (why we've been silent for so long). Goodbye little one.
Three farming games in one episode! Oh, the excitement! This time we discuss Feast for Odin (aka "Viking Feng Shui") and the recently republished classic At the Gates of Loyang, both by legendary designer Uwe Rosenberg. Then we move on to Inka & Markus Brand's Village (or "How to Strategically Hasten the Demise of Family Members for Fun & Profit!").
This episode we discuss two of 2016's best games: Mechs vs Minions, an amazing co-op programmable movement game; and Great Western Trail, a heavy rondel game with some deck building. After that we move on to one of the most "thinky" dice games we've ever played, Roll Player. Along the way we'll imagine chasing dairy cows across the United States, mention that female knights are cool, and wonder if League of Legends characters need sensitivity training.
In response to a listener request, we discuss four different games that we think would be great options for playing while tipsy: Junk Art, Pitch Car, Push It, and Spyfall. Also, we have a new youtube channel! Go check out Never Enough Games!
This episode we discuss Uwe Rosenberg's "Caverna" - a massive worker placement game about dwarven homesteaders, packed to the gills with wooden pieces.
We also walk you through one of the most talked about games of late 2016 - "Terraforming Mars". It's a competitive game where each player is a different corporation trying to out-compete their opponents to terraform the planet as efficiently as possible. You'll learn why it's awesome, and why you want an aftermarket overlay.
The podcast currently has 16 episodes available.