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Unable to complete their task, the group seeks alternate methods of success. Lon gets to slicing the CSA while Mor’a and Darlene investigate the crowd. They stop by a tourist trap to get a better grasp on the situation.
In the season 4 premiere, we meet Mor’a, Darlene, and Lon, three employees of Old Town Salvage & Disarmament. Their adventure begins a few years after the battle of Jakku on the Mid Rim planet of Centares with an opportunity to earn some credits.
For our first listener request episode, we bring you a Jelli and RT mission! Between Season 1 and 2, the Spicy Kido ran into engine trouble on the planet of Delphon. The ship’s chance of survival rests in the hands of the least qualified crewmembers.
Will the new The Force Awakens Beginner Game serve as an exceptional entry point into this game and hobby? We have assembled a group of first timers to actually play it and uncover the answer. This is a trial by fire for FFGs new offering. The game and bonus material can be found at your FLGS or here: https://www.fantasyflightgames.com/en/products/star-wars-the-force-awakens-beginner-game/
Will the new The Force Awakens Beginner Game serve as an exceptional entry point into this game and hobby? We have assembled a group of first timers to actually play it and uncover the answer. This is a trial by fire for FFGs new offering. The game and bonus material can be found at your FLGS or here: https://www.fantasyflightgames.com/en/products/star-wars-the-force-awakens-beginner-game/
In the season 3 and trilogy finale, Bher and Gree help Xen back to the Spicy Kido so they can escape the GNN broadcast tower. Forced back to Bavva, the gang must keep the ship together long enough to get their special cargo home.
Inside a broadcast studio on an orbiting propaganda station, lightsabers clash in a poorly lit room. The gang must work with the force and each other to overcome the enemy known as Ro’in, but Bher may not be cooperating.
In their final confrontation with Ro’in, the gang’s division on mission objectives takes over. Rushing toward individual goals, Bher, Gree, and Xen are forced to confront the truth inside themselves. The blockade crumbles around them as they battle with true monsters.
Bher, Gree, and Xen arrive at the GNN broadcast station to reclaim the holocrons stolen by Ro’in. Walking into a different situation than expected, the gang flies into proactive mode. The dark side’s power may be too much to resist.
The crew travels through hyperspace approaching the GNN broadcast tower orbiting the planet of Bespin. The looming battle coupled with close quarters space travel leads to tense moments and creative solutions.
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