Dice of Doom

Dice of Doom

By RupertGHobbies
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Dice of Doom episodes

  • Dice of Doom Podcast 005: Warhammer, Sorcery! and Addressing Issues in D&D 4th Edition
    This week in the Dice of Doom podcast we discuss common issues and complaints about Dungeons & Dragons 4th Edition and strategies by which these can be overcome through the cunning application of house rules and modified systems. We have all heard the many complaints that have been made about D&D4E - the long combats, the lack of differentiation between classes, the lacklustre abilities, etc. All of these things can be addressed in various ways to improve the gaming experience had by players and GM's.
    1 hr 2 min
  • Dice of Doom Podcast 004: Warhammer, Godville and Making the Most of Magic in Roleplaying Games
    This week we discuss our first hilariously broken foray into Warhammer Fantasy Battles 8th Edition, our troubling obsession with our hero in the iPhone game Godville and how to make the most of using magic in your fantasy roleplaying games. While magic is a very common element of most fantasy roleplaying games, it often loses it's mystery due to being taken for granted by players and GM's alike. We talk about strategies for making magic more meaningful and perhaps returning it to a more mysterious status in your campaigns.
    50 min
  • The Dice of Doom Podcast 003: Using Horror in Roleplaying Games
    This week we discuss using horror in your roleplaying games. Even if your campaign is of the ordinary run-of-the-mill high fantasy variety, horror can be used to add an edge to the experience the players have. We discuss how a GM can implement horror elements into a game as a one off or as a whole campaign in and of itself. Whether you play D&D or Cthulhu, horror is an excellent way to keep the players guessing about what is coming next. If done right, they will be the games that your players remember most...
    1 hr
  • The Dice of Doom Podcast 002: The Warhammer 8th Edition Episode
    This week we discuss the recent release of Warhammer Fantasy Battles 8th Edition. There are some significant adjustments to the rules which will have a big impact on how the game is played. We look at how the rules changes modify the game and how the various armies will be affected - particularly focusing on the big winners, the big losers and the big meh's.
    54 min
  • The Dice of Doom Podcast 001: D&D Essentials
    In this episode of the Dice of Doom podcast we debate the impending D&D Essentials set by Wizards of the Coast, or Red Box as it colloquially known, along with some other random stuff such as Dragon Warriors, Warhammer Fantasy Roleplay and The Secret Lives of Gingerbread Men.
    35 min
  • The Dice of Doom Podcast 000 – The Magic Missile Errata
    Recently we posted about the WotC errata for Magic Missile. Since then there has been a lot of discussion about why the change was made - was it for balancing purposes, nostalgia or in preparation for the release of the Red Box? We thought it would make a great point of discussion for our first podcast. Please join us as we talk about the errata and the implications of the changes.
    36 min

About Dice of Doom

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The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.