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Ember tries to explain what happened the previous night. Tensions build between the party.
The four participants discuss the next steps in the trials. That night each are visited by a strange sight that will shape the course of the trials.
The Party come across what looks like a safe house but not everything is safe within.
The party ascends to the top of a mountain where they must confront the ghosts from their past.
The three participates meet a mysterious person. Will the three become four once again?
The Trials never felt more real as the party has to come to terms with the reality of loss.
The Party continue to fight for survival in the Trials. Coming across a familiar face they must make a difficult decision.
The adventures traverse the trials finding another obstacle in their way.
Meet the new players in campaign 2 as they start their journey in the Trials of Malvaria.
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