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We talk about our initial thoughts on GW's new Contrast Paint line, how we paint quickly in general, and whether or not we think Contrast Paints live up to the hype.
We talk about board games and miniature games, what differentiates them, and how you might bring board gamers into the miniature game hobby
This week, we talk about the Community that is an integral part of any Wargaming group, if and when you decide to play against more than your best mates. How did we go about growing our community, and what were the many benefits?
We talk about Stories & Fluff in Wargames, and why we think it's important.
We talk about how turn activation in tabletop games - What is IGO UGO, Alternate Activation, what are their benefits, and which one do we like more?
We discuss one of our great loves - Painting Miniatures, and how it is a vital pillar of our wargaming hobby. Remember to thin your paints!
Dice Over Everything Episode 11 - In this episode, we talk about balancing armies in wargames using points - How it has been done in some of our favourite games (Infinity), the problems with it, and how we can do it better in the future
Episode 10 - We talk about Warp Space, Hyperspace, and all the different ways you could travel around in a Sci Fi World (While also having epic space battles).
Episode 09 - We talk about game bloat, how some of our favourite games could do with a good cutting down to size, and how we think about cutting down the miniature game we're designing, Starpiercer.
We talk about our plans for the new year, and our ideas for a new and awesome space game.
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