DiceSized

DiceSized

By DiceSized, MadlyMusicalMindFiction
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DiceSized episodes

  • RnG: Story Forward Game Design (w/ Elliot Davis)

    Welcome to RnG! A show of thoughtful tangents where Rob and G talk with incredible guests from all over the TTRPG space. This episode features Elliot Davis. For a video version of this episode, head on over to Patreon.com/DiceSized.

    He’s the Co-Host, Co-Creator, Producer, and Editor of Talk of the Table - A TTRPG talk show where he and Brian Flaherty talk with guests about all the coolest things happening in the TTRPG community.

    He’s co-producer and a core cast member on My First Dungeon - The tabletop roleplaying podcast that helps game masters learn new games and make each one better than the last.

    On top of that, he’s one of the finest game designers of whose work I have had the pleasure of playing.

    You may know him better by his game design moniker “MoreBlueBerries,” who has brought amazing games to life including but not limited to:

    Project ECCO, Rom Com Drama Bomb, and the incredibly moving The Time We Have and it's spiritual successor: To Feel Your Warmth

    It’s Elliot Davis!

    ...

    Listen in as we touch on many topics including:

    00:00 Introduction to the Guests and Their Work

    01:57 Elliot's Journey into Game Design

    04:35 The Role of Community in Game Development

    07:09 Exploring Game Mechanics and Storytelling

    09:42 The Conversation in Game Design

    12:18 The Time We Have: A Deep Dive

    14:39 Personal Reflections on Time and Identity

    17:02 The Healing Power of Games

    21:31 The Importance of Brotherhood

    24:21 Exploring Anxiety and Vulnerability

    26:48 Masculinity and Emotional Expression

    30:18 The Role of Silence in Communication

    33:28 Immersion Through Game Mechanics

    39:08 The Power of Ritual in Game Design

    44:39 The Evolution of Game Concepts

    46:56 Game Mechanics and Storytelling

    50:31 Actual Play and Game Design

    52:49 Immersive Gameplay Experiences

    58:19 The Impact of Game Language

    01:02:14 Cultural Impact and Future Plans

    01:02:33 Second Print Run and Anticipation

    01:03:44 Future Plans and New Game Announcement

    01:05:29 Exploring 'To Feel Your Warmth'

    01:08:13 Game Mechanics and Player Agency

    01:11:25 Empowering Storytelling in Game Design

    01:15:15 Closing Thoughts and Random Number Reveal

    ...

    For more of Elliot Davis, head on over to:

    To Feel Your Warmth - Kickstarter

    ManySidedMedia.com

    MoreBlueberries.com

    MoreBluebuerries on Itch.io

    ...

    DiceSized is produced and designed by Rob Whitehead.

    With additional Dialogue Editing by: Sav

    Original Music and Score by: George (madlymusicalmind)

    Like what you hear?

    Please be sure to follow the show, get in the comments, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    1 hr 16 min
  • Outlaws of the Outlands #1: Cosmic Concordance - Part 2

    Welcome to Outlaws of the Outlands, a weird west adventure where our players act as Gunslingers of the sprawling Outlands of Planescape. Where Cosmic Concordance is the highest of planar law.

    Last time… Birdie, Crank, and Rex were each recruited by a golden flickering and cosmically glitching metal minder — Aurelia, an aurumach Rilmani of the Spire - the highest of their order.

    Told simply that “Cosmic Concordance necessitates their presence,” they all now find themselves lead into the dusty expanse of the Ringlands.

    ...

    This has been a bite-sized, dice-rolled, twice-told story told by yours truly:

    Rob Whitehead

    and brought to life by my players:

    G as Crank Turner

    Maya as Rex Sidewinder

    Sav as Birdie October

    And Rob Whitehead as their Game Master.

    ...

    DiceSized is produced and designed by Rob Whitehead.

    With Original Music and score by our very own madlymusicalmind.

    ...

    Like what you hear?

    Be sure to follow the show, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    That’s patreon.com/DiceSized.

    56 min
  • BiteSized: Critical Cuts #3: Being Part of Nerdom Communities [Patreon Preview]

    In this clip from the patreon exclusive segment Critical Cuts, the DiceSized crew discusses our favorite things about being apart of the larger nerdom/rpg community.

    If you like this, consider joining the DiceSized patreon. Head on over to Patreon.com/DiceSized. Or type DiceSized.com and we'll get you there.

    Interested in hearing us discuss certain topics or entertain certain guests? Let us know in the comments!

    10 min
  • RnG: Bridging the Gap Between Sound and Story (w/ Max Volpert)

    Welcome to RnG! A show of thoughtful tangents where Rob and G talk with incredible guests from all over the TTRPG space. This episode features Max Volpert. For a video version of this episode, head on over to Patreon.com/DiceSized.

    She’s our dear friend, as well as the co-founder of Spit It Out! Audio which offers handcrafted audio services in podcasting, television, film, video games, theatre, music composition, and more.

    You may know her from her performance as Audrey in the 2016 Rutgers High School Musical Theater Academy production of Little Shop of Horrors.

    Or perhaps as Daisy in Darcy Thompson’s short film “The Falling Star.”

    Or as the creator of the introspective and moving stop motion short film “A Quiet Life in the Stars”

    And of course, she’s one of the incredible cast and the brilliant sound design mind behind the critically acclaimed actual-play podcast, Rivers of Confluence.

    It’s Max Volpert!

    ...

    Listen in as we touch on many topics including:

    00:00 Introduction: Max Volpert & Audio Storytelling

    02:23 Rapid-Fire Warm-Up

    04:30 Building Rivers of Confluence Season 2

    10:05 Character Voices & Performance Energy

    19:13 Recording, Monitoring & Sound-Design Preparation

    25:09 From Soccer to Musical Theater

    34:55 Directing, Writing & Physical Theater

    44:38 Finding Sound Design Through Theater

    52:19 Live Mixing, Technical Pressure & Problem-Solving

    62:10 Live Actual Play & Leaving Theater

    65:49 From Theater to Game Audio

    68:54 Epilogues & Storytelling Influences

    72:10 Family, Fandom & Feminist Character Writing

    84:21 Dialogue Editing, Pacing & Comedic Rhythm

    96:01 Building the Rivers of Confluence Team

    106:20 Friendship Through Collaborative Storytelling

    111:12 Recording Rivers of Confluence Season 2 in Two Weeks

    118:49 Closing Thoughts & Lucky Numbers

    ...

    For more of Max Volpert, head on over to:

    RiversofConfluence.com for your podcasting pleasure

    SpitItOutAudio.com for skillful sound design services

    MaxVolpert.com for all Max's other projects.

    ...

    DiceSized is produced and designed by Rob Whitehead.

    Original Music and Score by: George (madlymusicalmind)

    Like what you hear?

    Please be sure to follow the show, get in the comments, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    2 hr 1 min
  • BiteSized: Outlaws of the Outlands: NEED FOR STEED [Patreon Preview]

    This episode is a public Patreon preview.

    While we now know something of our Gunslingin’ Outlaws of the Outlands, what about their Steeds? Today we learn a little about the pasts of these three Steeds.

    Icarus, an arrogant and mythically amazing hero of heroes amongst Pegasi

    Hover, an unlikely, legendary, living construct built from scratch

    and Rufus, a donkey.

    They meet upon Deaders' Draw... a tower of fateful meeting and fateful demise out in the Ringlands.

    Atop the slanted tower is a is a circle of white chalk that, despite itself, continues to remain against the scouring wind. It's a place for folks who have something to settle betwixt ‘em.

    ...

    This has been a bite-sized, dice-rolled, twice-told story told by yours truly:

    Rob Whitehead

    and brought to life by my players:

    G as Hover

    Maya as Rufus

    Sav as Icarus

    And Rob Whitehead as their Game Master.

    DiceSized is produced and designed by Rob Whitehead.

    With Original Music by our very own madlymusicalmind.

    ...

    Like what you hear?

    Be sure to follow the show, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    That’s patreon.com/DiceSized.

    27 min
  • Outlaws of the Outlands #1: Cosmic Concordance - Part 1

    Welcome to Outlaws of the Outlands, a weird west adventure where our players act as Gunslingers of the sprawling Outlands of Planescape. Where Cosmic Concordance is the highest of planar law. Last time, we met:

    Crank Turner, a portal-fixing, half-a-body-missing planar mechanic from Automata who works on the Great Road, a path of portals that connects all the verses... damn near the whole song.

    Rex Sidewinder, a giant-befriending, shield-salvage-sledding smuggler hailing from the plane of Ysgard. Now living in the Gatetown of Glorium, this Goliath descended from Cloud Giants had been runnin’ from heroism his whole life.

    Birdie October, a bad-lad-nabbing, Xorn-kick-assing Bounty Hunter that keeps law and order ‘round the parts of Tradegate, the Gatetown of Bytopia. Birdie knows right from wrong and isn’t afraid to split hairs between what’s fair and what’s just.

    These three gunslingers don't know it yet, but Cosmic Concordance necessitates their presence.

    And it's just arrived in the form of an elegant woman with golden eyes - a Rilmani of the Spire.

    ...

    This has been a bite-sized, dice-rolled, twice-told story told by yours truly:

    Rob Whitehead

    and brought to life by my players:

    G as Crank Turner

    Maya as Rex Sidewinder

    Sav as Birdie October

    And Rob Whitehead as their Dungeon Master.

    DiceSized is produced and designed by Rob Whitehead.

    With Original Music by our very own madlymusicalmind.

    Like what you hear?

    Be sure to follow the show, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    That’s patreon.com/DiceSized.

    1 hr
  • Outlaws of the Outlands #0: Gunslingers

    Welcome to Outlaws of the Outlands - a weird west style adventure where our heroes play as gunslingers within the sprawling Outlands, the strange frontier of Planescape, where belief shapes reality and existence blurs at the edges.

    Dust-choked trade roads stretch between gate-towns that each lean toward another plane of existence. One town might burn with the iron discipline of Hell; another might tremble on the edge of celestial glory. These settlements shift in allegiance, sometimes vanishing entirely if their beliefs tip too far. Between them lies open territory — badlands, razor-grass plains, ruined fortresses, and the bones of forgotten wars.

    This arc follows gunslingers carving their names into that dust.

    Where portals flicker in abandoned arches.

    Where belief is currency.

    Welcome to the Outlands.

    Keep your irons ready, and don’t ride too close to the brink.

    ...

    DiceSized is produced and designed by Rob Whitehead and brought to life by my players:

    G as Crank Turner

    Maya as Rex Sidewinder

    Sav as Birdie October

    and Rob Whitehead as their Dungeon Master.

    Original Music by: George (madlymusicalmind)

    Like what you hear?

    Be sure to follow the show, get in the comments, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    1 hr 18 min
  • RnG: Building Community in the TTRPG Space (w/ Brian Flaherty)
  • Welcome to RnG! A show of thoughtful tangents where Rob and G talk with incredible guests from all over the TTRPG space. This episode features Brian Flaherty.

    He’s the Cofounder of ManySidedMedia, a rapidly growing podcast network of top-tier actual play, fantasy audio fiction, and other excellent TTRPG-adjacent shows.

    He’s the creator of such fantastic shows as My First Dungeon, one of the most accessible, informative, well-designed, and entertaining actual plays out there — as well as co-host of Talk of the Table where he and Elliot Davis interview creators, sound designers, actual play performers, game designers, and other experts from all over the TTRPG space to talk shop and swap stories.

    If not on his own shows, you may have heard his incredible sound design work on the Flight of the Icaron series for Worlds Beyond Number with Lou Wilson, Erika Ishii, Aabria Iyengar, and Brennan Lee Mulligan.

    Not to mention the star-studded Bitcherton series.

    And to top it off, he’s a literal Magician.

    ...

    Listen in as we touch on many topics including:

    00:00 Introduction to Many Sided Media and Brian Flaherty

    05:11 Building Community in TTRPGs

    10:02 The Role of Sound Design in Storytelling

    15:10 Navigating the Indie Podcast Landscape

    19:56 Sustainability and Growth in Creative Projects

    28:01 Building Connections in the TTRPG Community

    30:44 Brian Flaherty - The Robin Hood of TTRPGs

    32:39 The Importance of Community at Conventions

    34:45 Collaborating with Local Artists

    35:35 The Challenge of Oversaturation in TTRPG Podcasts

    36:28 The Power of Collaboration in Sound Design

    39:01 The Joy of Being a Player

    40:19 Finding Restraint in Sound Design

    43:03 The Rhythm of Communication

    46:22 The Art of Nonverbal Communication

    49:12 Creating a Fun Environment for Performers

    51:38 Translating Skills Across Industries

    54:04 Embracing Chaos in Improvised Storytelling

    55:32 We are all the Robin Hood of TTRPGs

    56:03 Memory and Meaning in RPGs

    58:18 Finding Meaning in Creation

    60:01 The Role of Sound Design

    61:16 Character-Driven Storytelling

    64:25 The Importance of Meaning in Media

    70:03 Choosing Games for Fun Over Profit

    72:02 Celebrating Indie Games

    76:09 The Impact of Conventions

    80:20 The Transition from Second to First AD

    83:28 The Importance of Acknowledging Success

    85:05 The Future of Actual Play and TTRPGs

    93:10 Performance Mindset in Actual Play

    98:25 Closing Thoughts and Final Reflections

    ...

    DiceSized is produced and designed by Rob Whitehead.

    Original Music and Score by: George (madlymusicalmind)

    Like what you hear?

    Please be sure to follow the show, get in the comments, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    ...

    For more of Brian Flaherty, head to https://www.manysidedmedia.com/ or anywhere you else you catch your podcasts.

    Or check out these other great interviews with Brian Flaherty:

    • Reckless A-Talk: https://www.recklessattack.com/interviews/reckless-a-talk-brian-flaherty-of-many-sided-media-my-first-dungeon-bitcherton/

    • Perspective Checks (Rene Plays Games): https://open.spotify.com/episode/7aNSbiK9V2QKpIuBDNpuua

    Links mentioned throughout:

    • ManySidedMedia

    • My First Dungeon

    • Talk of the Table

    • Elliot Davis: https://moreblueberries.itch.io/

    • Flight of the Icaron

    • Worlds Beyond Number

    • Bitcherton

    • The Wildsea: https://www.myth.works/collections/the-wildsea-homepage

    • Perils & Princesses: https://www.perilsandprincesses.com/

    • PocketBard: https://www.pocketbard.app/

      BHold Music: https://beholdyourfate.bandcamp.com/track/the-time-we-have

    • Planet Arcana: https://www.planetarcana.com/

    • Nathaniel Klein of Studio Zosimos: https://z051m05.itch.io/

    • A Land Once Magic: https://vidityavoleti.itch.io/a-land-once-magic

    • Longsword: https://vidityavoleti.itch.io/longsword

    • Fantastic Castle: https://www.patreon.com/cw/FantasticCastle

    • Dungeon Crawler Carl

      ...

      THE MEANING OF LIFE


  • 1 hr 34 min
  • A Knight's Tale - Part 2

    Drop into this Arthurian-lore-inspired adventure where our players take on the role of knights in a grand tournament featuring special guest Max Volpert of Rivers of Confluence.

    ...

    Last time on A Knight’s Tale, our party of errant knights arrived Upon Avalon for a grand and mysterious tourney!

    Sir Blastimus Ambrosius, aka Sir Blasty, Merlin Ambrosius' lesser known younger brother who is in search of the missing Wizard.

    Sir Screw Loose, aka Sir Lou, a Warforged fighter turned dancing bard who sought to spread dance across the realms.

    Sir Pitter-Patter, aka Sir Here-nor-there, a steel fairy knight of the seelie court who sensed something was amiss with this Grand Tourney.

    And of course, Molbark the Ancient, a hulking Warforged, who is big as a tree, and was mistaken as a Green Knight at the tourney lists.

    With Sir Lou having impressed Richard the Lionheart, aka Dick, to give them incredibly favorable standing in the lists, our Knights now begin the Grand Tourney of Coin, Queen, and Cup!

    ...

    DiceSized is produced and designed by Rob Whitehead, and A Knight’s Tale was brought to life by:

    • G as Blastimus Ambrosious aka Sir Blast

    • Maya as Pitter Patter aka Sir Here-nor-there

    • Sav as Screw Loose aka Sir Lou

    • Max Volpert as Molbark the Ancient

    • Rob Whitehead as their DM

    Original Music and Score by: George (madlymusicalmind)

    Like the show? Get in the comments, drop a 5 star review, and tell a friend about us, so we can keeping making bite-sized, dice-rolled, twice-told stories.

    To post about about the show, use #DiceSized.

    That’s D-I-C-E S-I-Z-E-D.

    For more like this, follow us on Instagram and find us on Patreon: https://www.patreon.com/DiceSized

    For more Rivers of Confluence, head to https://www.riversofconfluence.com or anywhere you else you catch your podcasts.

    1 hr 34 min
  • RnG: RPGs as Art (w/ Nathaniel Klein)

    Welcome to RnG! Listen to Rob and G talk with guests all across the TTRPG space discussing the creative process with a focus on all the elements that go into game design, actual play, and various other TTRPG careers.

    Joining us for this episode is the talented artist and indie RPG game designer, Nathaniel Klein of Studio Zosimos.

    In this episode, we discuss RPGs as Art through the lens of Nathaniel's work on the Prismatic Oracle - a keepsake junk journaling game which just launched on kickstarter and was fully funded within two hours.

    • Studio Zosimos itch.io

    • The Temple of Prismos by Nathaniel Klein of Studio Zosimos

    • The Prismatic Oracle by Nathaniel Klein of Studio Zosimos

    Are role playing games art? Are any games art?

    Listen in as we touch on many topics including:

    • The Creative Process of Indie Game Design

    • Including Art as Part of Game Design Process

    • Printmaking Art as a Protest against an era of AI slop

    • Anti-AI Approach in regards to Game Design

    • Appreciation for Analog Gaming to Inspire Connection

    • Unique RPG Mechanics with Physical Artifacts as Resource Management

    • Third Spaces for Artists and Gamers

    • Indie TTRPG and Game Printing

    • Letterpress

    • Linocut

    • Risograph

    • Madison and Milwaukee Area Third Spaces for Game Design

      • Tabletop Bookshelf Game Design Night

      • Beefy Wizard Con

      • Magic Pixel Guild

      • Gamehole Con

    53 min

About DiceSized

From the publisher's feed

DiceSized is an actual-play audio adventure podcast where we use the game of Dungeons and Dragons to tell bite-sized, dice-rolled, twice-told stories. Played by us but made for you. Welcome, new…