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When the Dicestormers accidentally stumble upon a lost city, they slowly come to the realisation that some secrets are best kept hidden.
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As the Empire lays siege to Echo Base on Hoth, another Rebel outpost is also being threatened on the Planet Taul. The only ones standing in the way are four unlikely heroes... no I mean really unlikely... seriously, these guys are the last people you'd want by your side.
The Dicestormers adventure into the worlds of Pathfinder again in this one shot.
The Dicestormers try out a new game called the Clay that Woke by Paul Czege. Here you play Minotaurs in a strange land constantly fighting back a jungle growing in from all sides.
The Dicestormers playtest a game called Scavengers, about raiding derelict warships in a battlezone in space! Remember, Safety #1 Priority!
The team close in on the smugglers but it feels like the island is also closing in on them...
The Crown has sent the crew to Bardsey Island, where the produce is fine but the locals are sour. What secrets does this island keep?
The team search the rest of the sewers under the mansion and find a man with the shadow of a demon guarding a golden shield on a wall.
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