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Playthrough of DOOM for the Sony PlayStation on Ultra Violence (hard) skill level while trying to achieve 100% kills and secrets.
The game is running on RetroArch using the Beetle PSX HW core. A gamepad is used to keep the gameplay has authentic as possible. Also, I’m not using any emulation advantages, like save states.
Part 2 of 3. Personally, I don't really like hero mode. Feels a little condescending from the developers. It does occur to me that the less it activates, the better I'm getting though.
BTW, if you wanna see these live, go here https://www.twitch.tv/lizardguy3 I go live 8:30pm EST on Saturdays, Sundays, Tuesdays and Thursdays.
As a reminder, I take ko-fi donations if you want to support my attempts to entertain. https://ko-fi.com/lizardguy
Original Composition made in less than 48 hours for the "OST Composing Jam: Crunchtime 04" (with the theme : "Freedom"). A music suitable for a cutscene, about hope, fragility and overcoming torments.
Part 1 of 2. Pardon my whines at the beginning there, I assure you I get better once I get through that first chapter.
BTW, if you wanna see these live, go here https://www.twitch.tv/lizardguy3 I go live 8:30pm EST on Saturdays, Sundays, Tuesdays and Thursdays.
As a reminder, I take ko-fi donations if you want to support my attempts to entertain. https://ko-fi.com/lizardguy
An incomplete animation tutorial using the Adafruit Circuit Playground Express for the Mind Benders class at FOCI in Minneapolis, Minnesota.
In this behind-the-scenes video, you’ll get a look at the 4 stages of creating my animation "The Mans Place (1)".
You’ll see how I went from concept to the final render, and get an better look at the process.
I tried Blender for the first time today and spent 8 hours creating multiple animations and this 3-second animation. After that, I edited it in Kdenlive. Blenders render time was crazy — 2 hours for just 3 seconds, but honestly, those 2 hours of rendering were totally worth it!
Proud of this tiny result - it's a start!
maybe i will share more soon...
I WILL SOON DROP A BEHIND THE SCENES
From the publisher's feed